Skyrim

Interview with TheCompiler, November's 5th FotM winner (Skyrim Total Enhancement Project)

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In celebration of Skyrim's release, we will be interviewing all five File of the Month winners for November. A new interview will be posted over the next five days, starting with the 5th-place winner and ending with the highest vote earner.

TheCompiler's Skyrim Total Enhancement Project (STEP) is the 5th File of the Month for November, earning 182 votes. TheCompiler has responded to our interview questions and you can read his responses below.

What was your inspiration for STEP?

I got the "inspiration" for STEP from another game community project, called "Il-2 Ultr@Pack" for the simulator Il-2 Sturmovik; it's basically an expansion built with the best mods.

What did you find most enjoyable about organizing STEP?

Actually playing the game after updating STEP.

What were some of the challenges you encountered with STEP?

Keeping the guide up-to-date, since the community is very busy at the moment and lots of new mods come out.

What are thoughts on the upcoming Creation Kit and integration with the Steam Workshop?

I'm very excited about the CK, not so much about Steam, through..

Roughly how much time have you invested in STEP so far?

Usually 1-3 hours a day, depending on my daily schedule. This since the launch of Skyrim.

Do you have any future plans for STEP?

Yes, expecially after the release of the CK.

Are you working on any other mods or projects?

Not for now.

What would you like to see in the next Elder Scrolls game?

More immersive RPG mechanics, like hunger-thirst-rest necessities, optional of course.

Anything about yourself you'd like to share? Hobbies, interests, background, etc.

I love science and I study biology at university, but I also love fitness.

What are some of your other favorite games?

Civilization, Europa Universalis, Minecraft

Do you have any advice for aspiring mod authors?

My advice is to don't always pursue glory, but to aim at the good of the community; this means working together to build better mods and ensure better compatibility between mods.

Finally, do you have anything else you would like to say to readers?

The Nexus has a great potential, the only thing we need is a "demiurgo."

Thanks again to TheCompiler for participating in the interview and for STEP. Check back tomorrow for the next interview, and don't forget to vote for December's File of the Month.

14 comments

  1. frank1102
    frank1102
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    @HiOnLife27
    yea, those mods like merp and nehrim where verry big, they gave oblivion 2 times the gameplay time.
    but those mods should be the only one's we should pay for, since there is also a lot of crap
  2. Raiki27
    Raiki27
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    @dragonov5 I don't really see a problem with paying for a mod since its not like it will be that expensive and in the long run modders will work harder and faster since their time is payed for. We might even get a really big project like a major overhaul or maybe even entirely new games because of the money incentive.
  3. dragonov5
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    Steam will probably find a way so that we have to pay for mods, that's my reason for not trusting that system. Guess it's just my paranoia
  4. Gnasker
    Gnasker
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    You, good sir, has an excellent taste in games.

    Anyway, this might be a good mod to start out with.
  5. jonasl2004
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    Alos, kudos to SkyrimNexus for highlighting, interviewing and honoring the modders! Way to give props and respect to those who take time and effort and make a great game even better for anyone that wants it!
  6. Pushkatu
    Pushkatu
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    All I can say is that I'm glad we have people like TheCompiler around. Thanks to you I can truly enjoy Skyrim. Keep up the good work!
  7. Nighthawk0110
    Nighthawk0110
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    So why are you not exited about the Steam workshop integration? It doesn't harm mods in any way from what they have described. I do not understand why anyone would be put out by the thought of a game studio openly embracing their community's mods.
  8. jonasl2004
    jonasl2004
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    I haven't been brave enough to load ny mods yet. This STEP sounds cool and looks awesome. Just a bit unsure of how to do mods. But for all of you that do them, wow.....it's cool to see what people can do to make a great game even better. I had Oblivion on the 360 so this is my first RPG of this type on the PC. Are there other good mods that work well with this one? I'm thinking this weekend I'll give it a go for the 1st time! Advice/help is always appriciated!
  9. TheCompiler
    TheCompiler
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    Reading the interview, I realised how little effort I've put in the answers. That's not my non-native english fault, the truth is I was really lazy that day!
  10. Vondure
    Vondure
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    I could get used to reading these interviews.