This mod changes the abilities of the races to be more in line with Oblivions and Morrowinds.
Additions*/Changes:
Argonians - Immune to Poison*
High Elf - 25% weakness to the elements*, and resist disease* and 75 points of Magicka.
Breton - 50 points of Magicka*
Orc - 25% Resist Magicka*
Redguard - 50% Resist disease*
If you find that anything doesn't work/Typos, please tell me so I can fix it.
Thanks for the UESP wiki for having the Oblivion bonuses listed out
Thanks to Bethesda for making good games and releasing the Creation kit
---Fafnir Sage, Director of Team Frost Fall :D
Additions*/Changes:
Argonians - Immune to Poison*
High Elf - 25% weakness to the elements*, and resist disease* and 75 points of Magicka.
Breton - 50 points of Magicka*
Orc - 25% Resist Magicka*
Redguard - 50% Resist disease*
If you find that anything doesn't work/Typos, please tell me so I can fix it.
Thanks for the UESP wiki for having the Oblivion bonuses listed out
Thanks to Bethesda for making good games and releasing the Creation kit
---Fafnir Sage, Director of Team Frost Fall :D