Skyrim

About this mod

This mod adds a castle to the mountains southwest near Riverwood that can be used as player home. The castle is abandoned due to a curse that lays on it. After completing a quest and lifting this curse you can rebuild it part by part and make it a comfortable home. To start the quest just wait for the courier. If you don't want to do a quest yo

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Permissions and credits
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This mod adds a castle to the mountains southwest near Riverwood that can be used as player home. The castle is abandoned due to a curse that lays on it. After completing a quest and lifting this curse you can rebuild it part by part and make it a comfortable home. To start the quest just wait for the courier. If you don't want to do a quest you can skip it then. Enjoy!

Skyrim Special Edition version can be downloaded here.




F E A T U R E S

Player home
The player home can be entered through the throne hall or through a side door. The home offers a lot of storage and amongst other things mask holders for all vanilla Dragon Priest Masks, 16 mannequins, 12 display cases and 25 weapon racks in 7 rooms. Furthermore you can find a fully equipped alchemy and enchanting room as well as a treasury and a library with 3 bookshelves.

Followers, trainers and merchants
This mod contains more than 40 NPCs. Some of them can be taken with you as followers or train you. Others are merchants or just guards doing their patrol. 

Customizable guard equipment
You can customize the armor and weapon of every guard. Just talk to them and give them the equipment you want them to wear. Please note that you can only give one piece of armor per slot and only one weapon to them. If you give a guard a second weapon you will automatically get back the first one. Same goes for armor parts.

Optional Purchasing Quest
This mod comes with an optional quest, during which you have to lift a curse and rebuild the castle. If you don't want to do the quest, just choose the "Skip the quest" option after reading the letter from the courier. You can then use the fully upgraded castle as player home. Recommended level for the quest 20+.

Triggered Attacks
Whenever you are bored and want some action near your castle, just talk to one of the guards or blow the horn on top of the tavern tower to trigger an attack. The type of attack is random. So there might be a dragon attacking one time and bandits or Imperials/Stormcloaks the other time. The direction of the attack is also random. 




F . A . Q.

Q: My game crashes when I...
A: Fix your load order. It does not crash on a fresh installation without any other mod.

Q: The courier does not give me the letter.
A: You can skip this step by using the console command: "setstage CastleGonduin_Curse 5".

Q: Where is the steward?
A: The steward is in the main hall of the castle.

Q: The steward does not have any dialog options to rebuild the castle.
A: Quicksave (f5) and reload (f9). He should have the dialog options now.

Q: Will containers within the player home respawn?
A: Neither the containers nor the cell itself will reset. Other interiors like the tavern or the forge may reset though.

Q: Can I move my childrin/family/9000 followers in?
A: No. If you want that feature, add it yourself.

Q: The wraith is to strong! It killed me with a single hit!
A: "If they're too strong, then you're too weak."

Q: Is this mod compatible with <insert random mod>?
A: I don't know, just try it. Reported incompatible mods: Helgen Reborn

Q: Can you add this little feature: <insert random feature request>?
A: No, this mod is finsihed

Q: I don't like Riverwood. Can you move the castle to an other location?
A: No.

Q: I am a Stormcloak, but the letter says it comes from Jarl Balgruuf, who is dead?!
A: Deal with it. I don't care about your precious immersion.




H O W   T O   I N S T A L L

1. Download and extract the main file.
2. Copy contents to the Data folder of your Skyrim Special Edition installation.
3. Activate CastleGonduin.esp with your favorite mod manager.



C R E D I T S

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