Looking for suggestions/ideas to expand on current. PM me or post in comments!
Requirements
DLC requirements
DLC name
Dawnguard
Hearthfire
Dragonborn
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
I would like to give credit to LupusHegemonia and PV__86 for the base scripts I used in creation of these textures. Credit goes to DecimusMaximus for the bow meshes. Also thanks to billyro for help identifying the issue.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 4.1
Made all weapons upgradable
Version 4
Complete overhaul from previous versions
This mod will add a number of magic weapons to the game in various locations. I realize some may be overpowered at this point and may change the enchants later.) If there are any problems with these weapons please let me know and I will do my best to deal with any issues. The weapons and their general locations are as follows.
- Death's Kiss (Morvath's Lair): Chance of frost damage to health, chance of damage to health & stamina, chance to slow - Dibella's Wrath (Temple of Dibella): Absorb stamina, damage stamina, and chance of health drain. - Mindbender (Whiterun Dragonsreach): Chance of fear, slow time effect, chance to paralyze. - Stendarr's Fury (Stendarr's Beacon): Chance of Burn, silver damage to undead, chance to burn at night, chance of sun damage. - Zenithar's Strength (Windhelm Palace of the Kings Warroom): Chance of "dragon" damage to health magicka, chance to stagger, chance of knockback effect, and gives a smithing boost. - Shock and Awe (Solitude Blue Palace Queen's quarters): Shocks opponent and chance to paralyze. - Nightspike (Dark Brotherhood Sanctuary): Chance to cause bleed, chance to drain health, and chance of paralyze. - Thalmor's Bane (Riverwood Blacksmith): Damage to elves, Chance to bleed, and chance of Wisps Kiss. - Assassins Bow (Dawnstar Sanctuary): Chance of Shadow Warrior effect on self, chance to bleed, Chance of Wisps Kiss, and chance of instant kill. - Hammer and Anvil (Whiterun Skyforge): Extra Damage, Chance to Knock-Back, and Chance to Stagger. - Julianos Will (College, Hall of Attainment, 2nd floor in a dark room): Health/stamina damage, shock damage, magic damage, and magic drain.