About this mod
Simple mod which change some perks of light and heavy armor and blocking
- Requirements
- Permissions and credits
Perk trees is very similar to vanilla. I reduce a defence bonus(heavy armor give 20% less defence, light armor 40% less ).
Main features/changes/new perks
Heavy armor:
New perks:
Cavalryman - You take 30% less damage when riding horse (this perk is instead of Cushioned)
Well protected - 50% to poison resist
Changes:
Juggernaut now has 3 levels - 25/50/75%
Reflect blow give 15% chance instead 10%
Wellfit and heavy matching set require 3 parts of armor.
Light armor
New perk:
Hit and run - all weapons(including unarmed ) do 15% more damage.
Changes:
Agile defence now has 3 levels 20/40/60%
Deff movement now has 3 levels 10/20/35% and work only when you move or sprint
All light armor perks which require full set now require 3 parts of LA (I did this for possibility to wear heavy gauntlets with light armor set, I also increase unarmed bonus damage of all gauntlets (just a few percent, it shouldn't be overpowered, for example daedric gauntlets base damage is 25 instead of 18)
Perks deff movement, windwalker and hit and run will work with clothing/unarmored too.
Block
New perks:
Firebash - bash by torch do double damage (stack with deadly bash)
Changes:
Shield Wall has 3 levels 15/30/45%
Deadly bash has 2 levels 5x/10x damage
Shield charge - now knock down has 25% chance instead of 100%
Video about how work deff movement
When unarmored: