About this mod
Welcome in two Shacks who adds many animals in Skyrim (The DLCs Dawnguard and Dragonborn are required)
- Requirements
- Permissions and credits
- Changelogs
This mod adds two shacks in the forest near Ivarstead
Enter the shacks where you will find chests containing many books/spells and scrolls …
This mod is a merging (and a significant improvement) of my mods:
Goats and Co.
Repopulate Skyrim with Civets Mongooses and Ground Sloths
WARNING: If you install Shacks in the Forest, you must uninstall these mods
HORDES of Animals: REPOPULATE SKYRIM WITH WILD ANIMALS !
This mod adds the ability to quickly create hordes of animals with the scrolls found in the 2 chests or with the animals (5, 15, 50, 100 ...MORE ? ... Be careful with the number of animals as it can freeze your game !).
To obtain these creatures, simply use scrolls found in the chests or with the animals. Now open up your inventory, navigate to "Scrolls" and there they are. You throw them and when they hit the ground they hatch into animals …
SUMMONABLE MOUNTS/FOLLOWERS
With the Books/spells that you can found in the 2 Chests or with the animals
With the books, you have the spells (Duration of the summon: 3 min) ...
If problem with the mounts you can try a fast travel
You can put in your Skyrim.ini the following settings (you can copy / paste the following):
[Camera]
fVanityModeMaxDist=2000.0000
fVanityModeMinDist=10.0000
fMouseWheelZoomMinDelta=0.0050
fMouseWheelZoomSpeed=0.8000
fMouseWheelZoomIncrement=0.01
fMinCurrentZoom=0.001
These settings allow you to see the mounts (Giant Ground Sloth, Goats, Takin) correctly, whether your character takes his weapon out or not
REPLACER
Warning: This mod replaces all Skyrim's goats (wild and domestic) with new goats.
PETS PATROLS
Fund of cards: UESP:Skyrim Map
Goat with Civets and Mongooses
Between Salvius Farm and Fort Greymoor
Goat and Chickens
Between Sarethi Farm and Ivarstead
Between Mixwater Mill and Brandy-Mug Farm
Goat and Ducks
Between Merryfair Farm and Heartwood Mill
Goat and Geese
Between Hollyfrost Farm and Kynesgrove
COMPANION PYGMY GOAT
You can find this pet in The Shack of the Goats
You can talk: Wait - Follow - Trade - Favor - Dismiss, with this goat!
You can only have one follower at a time: if you want a different one, you need to dismiss the first one before you recruit them.
If you have any problem with the dialog box, or if telling the follower to return at home doesn't dismiss him, or if you have lost the active follower, you can try this:
Type “²” or "`" or "~" key to get into console, and type:
set playeranimalcount to 0
With Amazing Follower Tweaks , or other mod with followers, if problem to dismiss the followers, you can uncheck this mod (AFT or other) when you launch the game
If problem with the Dialog Box of the followers/ companions (Wait - Follow - Trade - Favor - Dismiss) you can also enter / exit a house or make a fast travel
Credits
RoboBirdie/Berkian for the Shack in Architecture ; for the decorations in Interior Decorations ; for the Bones in Bones ; for the Fossils and Minerals in Fossils for Skyrim and for the Trophies and some Animals in New Creatures
Mihail for the meshes of the goose and the duckling in Geese and Hammerfell Fowls- Elements of Skyrim pt.15 (mihail immersive add-ons- birds) , Pheasants Ducks and Chickens- Elements of Skyrim pt.13 (mihail immersive add-ons- animal- birds) , for the Civets and the Mongooses in Civets and Mongooses -Elements of Skyrim (mihail immersive add-ons- animals) , and for the Sloths in Giant Sloths and Glyptodonts- Mihail Monsters and Animals (mihail immersive add-ons- megafauna)
And DutchDesigns (texture of Dwarf Mongoose), Tamara Henson (texture of Selous's Mongoose), Nessich (texture of Indian Grey Mongoose) from the ZT2 Download Library Wiki (Public Domain)
Free sounds
Presentation of this mod by Джейден IN RUSSIAN : (from 13’24’’ to 17’51’’)
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