About this mod

A collection of fixes for various incorrectly placed world objects.

Permissions and credits
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This mod is a huge collection of fixes for various incorrectly placed world objects (flying objects, holes in the landscape, and more), and also few mesh fixes. You can see some examples on the screenshots, more screenshots on the SE page. Actually now it changes interiors too, although in a smaller amount than exteriors.
All of this things was skipped (or unfinished) by USLEEP and Supplemental Patch.

It also makes all the crops actually owned by farmers, so you can't harvest them for free. You can ask farmers to gather the harvest for them (a dialogue has been added).

I'm working on this mod with WiZkiD, many fixes and all the mesh fixes belong to him.
We continue to work on updates, so click "Track" and wait for updates.


This mod requires USLEEP.
Just install with your mod manager.
The plugin is flagged as esm.


Compatible with Supplemental Patch (btw it is recommended).
Mesh patches for SMIM, Enhanced textures detail (UV-tweaks) and ELFX Exteriors are avialable. You need to overwrite original meshes with the ones provided in this mod to make it work. If you have other mods that have conflicting meshes, feel free to overwrite Skyrim Exterior Fixes with them, this mod is low-priority.

Just follow this load order:

Unofficial Skyrim Legendary Edition Patch.esp
Skyrim Supplemental Patch.esp
- if you use it
Skyrim Exterior Fixes.esp

<other masters> - including Unofficial City Patch and its separate components
<other plugins>


I installed this mod and all the skeevers in the game started chasing me! I deleted it and i get a CTD when trying to enter the game even when i start a new game!
Hmm... WHAT?

I found something that needs fixing. How can I suggest a fix?
I'll need a few screenshots. Use posts section or messages, or upload screenshots in images section. Not the bugs section (use it for the bugs of this mod, not for the
bugs of the game). I need two things:
> what should i fix
> where is this thing
You can find a perfect example of a screenshots in the images section - see last three images. it's okay if you don't know how to draw in Paint, just make sure I can uderstand where this thing is.
I used the tfc console command (free camera) to screen it from afar.

I'm a modder, how can I inherit fixes from this mod in some my mod?
Just select this mod as a master file in the Creation Kit. When you're done, you'll be able to unlink all unnecessary plugins with the "Clean Masters" xEdit option, then this mod will not be a requirement (it can fail if you moved some object added by this mod, like rocks added to close various holes. then it still will be a requirement or move this object into a sepatate patch).