Skyrim

File information

Last updated

Original upload

Created by

gg77

Uploaded by

gg77

Virus scan

Safe to use

Tags for this mod

About this mod

Welcome in Two Old Houses (Lake House and Swamp House), that adds many animals in the world of Skyrim: Wild animals, Companions/Followers, Mounts, Hordes/Armies ! (The DLCs Dawnguard and Dragonborn are required)

Requirements
Permissions and credits
Changelogs
Welcome in Two Old Houses (Lake House and Swamp House), that adds many animals in the world of Skyrim: Wild animals, Companions/Followers, Mounts, Hordes/Armies ! (The DLCs Dawnguard and Dragonborn are required).


The Lake House is located near Ivarstead (in an island on the lake Geir with the Geirmund's Hall).

The Swamp House is located near the Anise's Cabin (near Riverwood).

Enter in these Houses where you will find chests containing many books/spells and scrolls (or Incubated Eggs) …


This mod is a merging (and a significant improvement) of my mods (With also new creatures: New Dogs and Elves):

Forest Mounts and Followers

Moose Mounts and Followers

Squirrels Companions and Wild

Small Mammals - Hedgehogs - Raccoons - Skunks - Peccaries - Companions and Armies

WARNING: If you Install Lakeside houses with animals, you must uninstall these mods




WILD ANIMALS

Some Animals near Ivarstead: Beaver (7), Raccoon (7), Little Fox (8), Lynx (7), Cougar (5), Fawn (3), Female Deer (2), Male Deer (2)

122 Squirrels (« Grey Squirrels » ; « Red Squirrels » ; « Squirrels ») in the following locations :

Pelagia Farm - Snow Shod Farm - Merryfair Farm - Hearthwood Mill - Riften Stables - Mixwater Mill - Brandy Mug Farm - Hlallu Farm - Hoollyfrost Farm - Anga's Mill - Katla’s Farm - Solitude Sawmill - Salvius Farm – Markath Stables – Half Moon Mill – Sarethi Farm – Loreius Farm – Froki's Shack - Alchemist's Shack - Pinewatch - Hunter's Rest - Cliffside retreat – Meeko's Shack – Abandoned Shack – Hall of the Vigilant – Drelas’Cottage – Lake House – Swamp House



HORDES/ARMIES (Agressive Skunks or Passive and Docile Raccoons/Hedgehogs/Dogs/Squirrels) REPOPULATE SKYRIM WITH WILD ANIMALS !

This mod adds the ability to quickly create hordes of animals with the scrolls (or Incubated Eggs) found in the chests or with the animals (5, 15, 50, 100 ...MORE ?... Be careful with the number of animals as it can freeze your game !).

To obtain these creatures, simply use scrolls (or Incubated Eggs) found in the chests or with the animals. Now open up your inventory, navigate to "Scrolls" and there they are. You throw them and when they hit the ground they hatch into animals …

->->->->->->->->->->->->->->->->->->
<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-

SUMMONABLE MOUNTS or FOLLOWERS



With the Books/spells that you can found in the chests or with the animals:

Armored Gazelle, Gazelle, Vale Deer, Male Elk, Female Elk, Moose, White Stag, Spectral Stag, Foxes, Wolves, Vale Sabrecat, Skeevers, Beaver, Raccoon, Cave Lion, Eurasian Lynx, Canadian Lynx, Cougar, Dogs, Squirrels, Hedgehogs, Raccoons, Skunks and Peccaries

You can easily DISMISS when you want with a "Spell tome:Dismiss Summoned Forest Mounts"




->->->->->->->->->->->->->->
<-<-<-<-<-<-<-<-<-<-<-<-<-<-


You can put in your Skyrim.ini ( user / my documents / my games / Skyrim ) the following settings (you can copy / paste the following):

[Camera]

fVanityModeMaxDist=2000.0000
fVanityModeMinDist=10.0000
fMouseWheelZoomMinDelta=0.0050
fMouseWheelZoomSpeed=0.8000
fMouseWheelZoomIncrement=0.01
fMinCurrentZoom=0.001

These settings allow you to see all mounts (of my mods) correctly, whether your character takes his weapon out or not



COMPANIONS

Forest Mammals in or near the Lake House (Silver Fox, Little Fox, Arctic Grey Fox, Timber Wolf, Male Deer, Female Deer, Fawn, Male Reindeer, Megaloceros, Beaver, Raccoon, Eurasian Lynx, Canadian Lynx, Cougar)

Squirrels (Anise's Cabin – Lake House)

Raccoons and Hedgehogs (near the bridge of Riverwood for the Hedgehogs and in Breezehome / Honeyside / Proudspire Manor/Swamp House)



You can only have one follower at a time: if you want a different one, you need to dismiss the first one before you recruit them.

If you have any problem with the dialog box, or if telling the follower to return at home doesn't dismiss him, or if you have lost the active follower, you can try this:

Type “²” or "`" or "~" key to get into console, and type:

set playeranimalcount to 0

With Amazing Follower Tweaks , or other mod with followers, if problem to dismiss the followers, you can uncheck this mod (AFT or other) when you launch the game

If problem with the Dialog Box of the followers/ companions (Wait - Follow - Trade - Favor - Dismiss) you can also enter / exit a house or make a fast travel



PETS PATROL


Two Hedgehogs Companions (Hedgehog/Vale Hedgehog) and their Babies between the Riverwood Bridge and Fort Greymoor (mainly at night)

Young people are undisciplined and do not often follow their mother ...



BUGS or PROBLEMS


If the Moose disappeared when you are riding on it (with impossibility to dismount!) ...

3 solutions to make the creature reappear:

1) Unzoom using the mouse wheel of the mouse

2) Fast travel

3) Enter / leave a house (but you have to be descended from the beast though !!!)



CREDITS


RoboBirdie/Berkian for the Lake House in Architecture ; for the decorations in Interior Decorations ; for the Bones in Bones ; for the Trophies, the Hedgehogs and the "Pigs" in New Creatures

Tasheni for the Dogs in Tasheni's Winterdogs

Mihail for some Squirrels in Squirrels- Mihail Monsters and Animals (mihail immersive add-ons- rodents - ESO) (fixed version by edherpington); for the Raccoon and the Skunks in his mod Racoons and Skunks- Elements of Skyrim pt.17 (mihail immersive add-ons- animals) ; and for a Moose in Moose -Elements of Skyrim pt.9 (mihail immersive add-ons- megafauna- animals)

elafrosicky for the texture of one « Squirrell »in Squirrel Retexture Brown

CRO White Wolf for his mod CRO White Wolf and Astarcis Wolf Textures With the Texture of the Desert (little)Fox

Bellyache for his mod Bellyaches Animal and Creature Pack With the Textures of the Timber Wolf and Red/Silver/Arctic/ArcticGrey Foxes

AlienSlof for his mod Better Skeevers

Testiger2 and XP32 for the mod: Sabrecat Idle Animation Fix ("Permission : Free according to original tweaker/modder -testiger2-")

Tumbajamba for the Meshes and the textures of the Gazelle and the Armored Gazelle in his mod Armored SabreCat Mount

gothic2392/ 530gothic25 for the meshes/textures of Beaver, Bull Moose, Female Elk, Raccoon, Male Deer, Female Deer, Fawn, Megaloceros, Cave Lion (sabrecat texture used on Cave Lion: Bellyache), Eurasian Lynx, Canadian Lynx, Cougar, in his mod Skyrim Wildlife Overhaul

Stroti for the telescope in Stroti Resource Pack

rickard_5000 for the Swamp House in Swamp House

jackGa in JG Monsters for the Elves; JackGa Blog ("Derivative work, Free for use";"NO need ask permission for everything you want")

Yukon and Ulquiorra for new textures of the racoon and skunk (released as public domain, initially for mods made for the game Zoo Tycon 2)

Free sounds : universal-soundbank - Sound Fishing - lasonotheque - soundbible - freesfx - xeno-canto - soundsnap.com , orangefreesounds.com and hedgehog-rescue.org.uk

Presentation of this mod by RTDVids : (from 7'37'' to 9'57'')

->->->->->->->->->->->->->->
<-<-<-<-<-<-<-<-<-<-<-<-<

Presentation of this mod by Джейден IN RUSSIAN : (from 18’54’’ to 23’48’’)

->->->->->->->->->->->->->->
<-<-<-<-<-<-<-<-<-<-<-<-<

Presentation of this mod by Killerkev : (from 4’35’’ to 5’53’’)

->->->->->->->->->->->->->->
<-<-<-<-<-<-<-<-<-<-<-<-<