Hi! Thank you for this armor, it's a fun little outfit to run around in! I hads a question about the nudity fix though...does it work for the UNP version or is it only for UUNP? I installed the fix but it doesn't seem to be working at all. Everybody's yelling at me about decency LOL I'm a regular UNP user. I was a little confused about the description you gave.
The nudity fix is simply a replacement NIF for the UNP version. It does not work for the UUNP NIFs because the fix is a copy of the UNP NIF with some edits to the partitions. Basically all it does is replace the shirt mesh. It's strange that it is not working for you. Did you load it AFTER the main file?
Find her? This is an armor mod, so there's no need to find anything. If you are talking about the character in the images, she is one of my personal characters and not available as a follower.
Converted it to my Bodyslide preset (to the best of my skills) and it looks pretty good, will upload a few screenshots soon. Really like the modular nature of the outfit, still not enough mods do that kind of thing. I did notice two problems, though one of them might be a conversion problem: NPCs seem to think my character is nude when wearing any and all of the outfit, and there's a phantom shadow that appears when wearing the shorts/pants (which might be because I don't use an ENB, or might be because my amateur conversion).
Not enough of these good-looking (but not skimpy) outfit mods out there. Fewer of such quality, too!
The first issue is something to do with the game not recognizing the slots, I think. The outfit only uses a select number of slots, so the game recognizes the character as naked, despite being clothed. I'll look into it more. Should be an easy fix.
I've not encountered this "phantom shadow" before. I'm also not sure what that'd even be. With some screenshots I could get a better idea.
Thanks for the feedback and the images!
Edit: Regarding the clipping on your conversion, in my NIF I removed quite a few faces from the body NIF. In doing conversions, I'd advise you do the same. It will remove the clipping and reduce the poly count to match! :)
Yeah, I specifically tried to avoid getting the shadow in my screenshots, though thinking back I figure I should've gotten a few to share as examples. I'll post a few on the images tab in a bit. Figure they can just be deleted once it's been seen.
I'm really very inexperienced with NIFs, even when manipulating them so simply via Bodyslide. I've only ever done hack-jobs and conversions for personal use, all with varying quality, but I'm not typically picky. I can reason away small spots of clipping as holes in fabric and be just as satisfied. Still, thanks for the tip!
Edit: OK, so I went back in-game to get the shots, then thought to check the original meshes, and they don't have the shadow problem at all. Nothing for you to worry about, I should've tested further. It is a weird thing, where the shadow appears both on the character and behind... and stretches off into the vanishing point. Skyrim being Skyrim and disagreeing with my hacky mesh manipulation, I guess. Thanks for responding, anyway!
I won't, sorry. But you could try posting a request on the forums or just hope the mod does well enough to get enough attention for others to do so anyway.
I should note that I'm using this in Special Edition with meshes I optimized myself, not sure if that mucked something up. But like I said, everything works except the shirt.
Strange. This mod is for standard edition (I'll admit, I don't know much about converting to/from SSE), so I don't know if that could be causing problems. Considering the issue is just the shirt, that leads me to believe it could have to do with the transparency. The shirt NIF has an NiAlphaProperty for the shredded sleeve look. It's the only NIF that has that and is the only thing I can think of that separates it from the other items (aside from slots, textures, etc...). Maybe that could be the culprit? I'm not sure, but I'll take a look and see what I can figure out. Thanks for letting me know!
22 comments
groovy!
The nudity fix is simply a replacement NIF for the UNP version. It does not work for the UUNP NIFs because the fix is a copy of the UNP NIF with some edits to the partitions. Basically all it does is replace the shirt mesh. It's strange that it is not working for you. Did you load it AFTER the main file?
Not enough of these good-looking (but not skimpy) outfit mods out there. Fewer of such quality, too!
The first issue is something to do with the game not recognizing the slots, I think. The outfit only uses a select number of slots, so the game recognizes the character as naked, despite being clothed. I'll look into it more. Should be an easy fix.
I've not encountered this "phantom shadow" before. I'm also not sure what that'd even be. With some screenshots I could get a better idea.
Thanks for the feedback and the images!
Edit: Regarding the clipping on your conversion, in my NIF I removed quite a few faces from the body NIF. In doing conversions, I'd advise you do the same. It will remove the clipping and reduce the poly count to match! :)
I'm really very inexperienced with NIFs, even when manipulating them so simply via Bodyslide. I've only ever done hack-jobs and conversions for personal use, all with varying quality, but I'm not typically picky. I can reason away small spots of clipping as holes in fabric and be just as satisfied. Still, thanks for the tip!
Edit: OK, so I went back in-game to get the shots, then thought to check the original meshes, and they don't have the shadow problem at all. Nothing for you to worry about, I should've tested further. It is a weird thing, where the shadow appears both on the character and behind... and stretches off into the vanishing point. Skyrim being Skyrim and disagreeing with my hacky mesh manipulation, I guess. Thanks for responding, anyway!
The inventory menu item is visible (I can rotate it around etc) but the shirt is invisible when they wear it.