I found some unremoved clutter in dead mans drink (moonpath v95). First thought it was a mod conflict but when i loaded only the moonpath files (moonpath.esm and moonpath_questdata.esp) in the CK it was still there. (just some leftovers from adding the extra room?)
Sorry if I made a mistake somehow (no CK guru but i know the basics). Here's a screen: http://tinypic.com/view.php?pic=devcky&s=6
P.S.: looking forward to playing your mod and keep at it ^^. (BTW Enhanced Lights and FX conficts but I'll propably ask the author for a fix or make one myself so nvm that)
For everyone's convenience, a list of previously posted conflicts. W.A.T.E.R realistic water redux Sea of ghosts (not always) King of riverhelm wars in skyrim.
Conflicts with Become A skill Trainer mod..Well i think thats the name, heres what happends: the chat options to go on to elseweyr gets replaced causing this mod to stop...I'm not so good with these kind of things but it still happends..hope I was helpful
I am at a point where I definitely like this mod and have endorsed previously. I simply want to know if I need to install the 9.3 version first then install the 9.5 version and select "update" when asked or install the 9.5 version as a stand alone? What is the correct way to install?
I'm running about 30 or so mods, and a good 5 or 6 are pretty intense (warzones, W.A.T.E.R., Tales of Lycanthropy, Blackrach Railroad, etc.), while the rest are just texture enhancements or new armor sets. And yet I can actually get this mod running if I can fast-travel to the quest start before the game crashes. So as long as you're willing to deactivate the mod every time you wish to leave Elsweyr and continue exploring skyrim you won't have to uninstall your other mods, just this one. unfortunately this means you'll have to give up any armor, weapons or followers you take with you from elsweyr.
Moonpath Conflict Thread (21 comments)
First thought it was a mod conflict but when i loaded only the moonpath files (moonpath.esm and moonpath_questdata.esp) in the CK
it was still there. (just some leftovers from adding the extra room?)
Sorry if I made a mistake somehow (no CK guru but i know the basics).
Here's a screen:
http://tinypic.com/view.php?pic=devcky&s=6
P.S.: looking forward to playing your mod and keep at it ^^.
(BTW Enhanced Lights and FX conficts but I'll propably ask the author for a fix or make one myself so nvm that)
anyway...
For everyone's convenience, a list of previously posted conflicts.
W.A.T.E.R
realistic water redux
Sea of ghosts (not always)
King of riverhelm
wars in skyrim.
I assume that you would say Skywind is compatible tho, right, sh9jscg?
Gotta wonder whether ur account is even run by a person, with such a username.
qwertyuiop would have been less obvious, js.
smh... -_-
I just marked the bug as spoiler, because it could spoil a little bit of the quest ;-)
Please reply to my last question.