I made some changes to Breezehome in this MOD.
Add more container, mannequin, display case, bookshelf, and few changes interior.
I created basement floor. There is smithing workshop. Houscarl gave new room at 1F.
And now completed bathroom!
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
You can use this mod freely. Nothing need contact to me. But if you make modification and upload it, please credit me and original authors.
This mod is not opted-in to receive Donation Points
I made some changes to Breezehome in this MOD. Add more container, mannequin, display case, bookshelf, and few changes interior. I created basement floor. There is smithing workshop. Houscarl gave new room at 1F. And now completed bathroom! Trapdoor to basement is located in Alchemy Laboratory. See image.
Optional: "BreezehomeRenovationFem.esp" Lydia motion change Female type. And change her default outfit, and essential.
"BreezehomeRenovationFSW.esp" For Commenter. Firespot move to side wall. I recommend this esp use by New Game or before you get house. If you have gone to house once, interior setting is saved. So you activate esp and load game, then interior setting will be chaos. Sorry, I do not know how to restore this. And I do not intend to update and create option for this.
Install: Copy and Paste esp file to your Skyrim/Data folder. Only use One esp! And select esp from Skyrim Lancher or any Mod Manager.
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Important: When you use this MOD first, you need go to other location(cell) and save game. After load that save data ,and go inside home. If you didn't take these action, then moving mannequin or you might not normally use bookshelves and display cases.
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Uninstall: Delete esp from Data folder.
Permissions: You can use this mod freely. Nothing need contact to me. But if you make modification and upload it, please credit me and original authors.
Next update: No idea.
changelog: ver1.5 *Mannequin fix. *SitCrossLeggedMarker & LayDownMarker fix. *Housecarl training AI fix. *Few interior fix. *New optional file create "Firespot side wall(FSW)".
ver1.1 *Basement floor move to new cell. *Navmesh fix. Now Houscarl use her room. *Add Shine of Akatosh in bed room. *Change some Interior. *Houscarl AI few change. Now She will train at basment. *And other bug fix.