
Elemental Triad- Mihail Monsters and Animals (LE version)
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Version3
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About this mod
An Elemental Triad is a type of atronach created by combining the elements of ice, lightning, and fire. The result of experiments by the rogue Telvanni of the Thanalu family in Morrowind, this golem appears to be formed from the essences and body parts of storm, flame, and ice atronachs.
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"An Elemental Triad is a type of atronach created by combining the elements of ice, lightning, and fire. The result of experiments by the rogue Telvanni of the Thanalu family in Morrowind, this golem appears to be formed from the essences and body parts of storm, flame, and ice atronachs: a lightning-embedded left arm made of runestone tipped with a shock orb capable of launching powerful streams of shock magic; a massive right arm made of sword-shaped ice and covered in icy spikes, capable of delivering powerful blows that cause frost explosions on impact; and a floating torso made of glowing magma rock, with a cyclopean head that breathes fire.
Extremely powerful, simply approaching this creature causes its enemies to suffer the effects of the three elements it is made of. They are area enemies, meaning they will remain bound to the point where they are summoned until the summoning effect ends. The Elemental Triads have strong resistance to fire, shock and ice, but at the same time some weakness, as they also have the weaknesses of the 3 elements against eachother."
by Beastmaster Mihail *
(*Who is Beastmaster Mihail? He is my avatar/persona within the universe composed of all my mods. He is the ingame author who writes the texts that are usually presented as descriptions for my mods. A former monster hunter, now a dedicated scholar, he is planned to be released as an NPC in late 2022/early 2023, doing the same job in-game as my descriptions do on Nexus.)
Technical information: (SPOILERS) Obtaining the summon spell for this creature is possible by defeating and looting Arch Conjurer Draredh, who summoned an Elemental Triad at the end of the outer area of Nchardak. A script also triggers the appearance of his brother, Arch Conjurer Relvram, when you engage in this first combat in Nchardak with Draredh. His brother can then be found outside Gyldenhul Barrow, and summons an Elemental Triad in combat. On his body it is also possible to obtain a spell tome.

- 1 new creature: Elemental Triad;
- 1 new spell: Conjure Elemental Triad;
- 2 new enemy npcs: Arch Conjurer Relvram and Arch Conjurer Draredh

So far no incompatibilities have been found between this mod and other mods.
(OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)

The Mihail Monsters and Animals series aims to create and make available to the community the most complete set of creatures for TES 5: Skyrim, implemented in an immersive and unique way, with respect to the pillars of lore. Instead of pathetically just throwing models and textures in the game reusing 100% vanilla mechanics, the creatures made by Mihail have uniqueness and extreme zeal in their idealization and implementation, which will provide you with an experience that you have never had before in this area.

Author: Mihail- model, textures, animations, sounds, spells, effects, game implementation