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AnnwnCoyote

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annwncoyote

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About this mod

Fixes the enemy faction relationships to be aggressive/neutral/friendly depending on the enemy type.

Permissions and credits
Started a new play-through of Enderal's Forgotten Stories after installing the Gameplay Overhaul by Ixion (highly recommend it if you are up for a challenge). Anyway, I got trapped early on by THREE different enemy types - Highwaymen, Wolves, and Awakened Lost Ones. Ever get pinned somewhere by enemies that, by rights, should be hostile to one another but aren't? Obviously, I didn't survive, but it raised some questions and found out it really wasn't just in my head. This is just a simple mod to change some of the faction relationships (because literally just about everything was friendly with one another EXCEPT for with the player and player allies. You and your allies are still the number one choice to attack, but at least if these enemies occupy the same space, you may have a fighting chance.

UPDATE:: Due to a gamebreaking conflict caused by the change of the detection cone, we are reverting to V3. This is specifically for the Esme Questline.

V3

Updated aggro radii for several mobs in the world exterior. Please let me know if I need to revert or tweak them some more.


V2

Animal Faction
- now NEUTRAL to Bandits, Nehrim Army, Magical Creatures, Possessed, Spiders, Starling Bots
- now ENEMIES to Tomb Guardians, Undead

Tamed Animal Faction
- now NEUTRAL to Bandits, Nehrim Army, Magical Creatures, Possessed, Spiders, Starling Bots
- now ENEMIES to Tomb Guardians, Undead

Bandit Faction
- now ENEMIES with Nehrim Army, Undead
- now NEUTRAL with Animals, Tamed Animals, Spiders

Magical Creatures Faction
- now NEUTRAL with other factions

Nehrim Army Faction
- now ENEMIES with Bandits
- now NEUTRAL with Animals, Tamed Animals, Spiders

Possessed Faction
- now NEUTRAL to Animals

Spider Faction

- now NEUTRAL to Animals, Tamed Animals, Bandits, Nehrim Army, Magical Creatures, Starling Bots, Undead

Spriggan Faction
- now NEUTRAL to Magical Creatures and Starling Bots
- now ENEMIES to Undead

Starling Bot Faction
- now NEUTRAL with other factions (may have to see if there are instances when the Nehrim Army or Bandits occupy Starling ruins)

Tomb Guardian Faction
- now ENEMIES with Animals

Undead Faction
- now NEUTRAL with Magical Creatures, Spiders, Starling Bots
- now ENEMIES with Animals, Tamed Animals Bandits, Spriggans

INSTALLATION


Extract it to your Data Folder. Can be anywhere in the load order. (If you don't have Forgotten Stories installed, use the Vanilla file).

UNINSTALL

Delete it from your Data folder. Since it doesn't have any scripts, it should be safe to uninstall mid play-through.
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