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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
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Author notes
Any mod made using any aspect of this mod must allow other people at least the same free-to-use permissions as this mod.
File credits
For the Xivilai model: Xivilai - Mihail Monsters and Animals by MihailMods https://www.nexusmods.com/skyrim/mods/93174
Donation Points system
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Changelogs
Version 1.1.0
Requiem 3.0.2 supported. Xivilai abilities are similar to Xivilai from TES4 and ESO.
Version 1.0.0
Requiem 2.0.2 supported. Initial release. Xivilai abilities are same as Requiem's Invisible Entities (unarmed melee combat).
Description When Xivilai were first implemented in Requiem apparently there were no models available, so the new NPC was (temporarily) made invisible.
These "Invisible Entities" (IEs) have become a well known part of Requiem. Some people like the challenge of fighting powerful invisible enemies. Some people hate the Invisible Entities and consider them to be a bad design decision, and a bug that should be fixed.
This mod makes the Invisible Entities visible. It draws IEs as Xivilai - powerful blue-colored Daedric humanoids which appeared in TES4 Oblivion.
For Requiem versions supported see the Changelogs.
Load Order Place the plugin anywhere after Requiem.esp, so the order is: Requiem.esp Requiem Legendary Bugsmasher Edition.esp # for Requiem 2.x.x ... Requiem - Xivilai.esp ... Requiem for the Indifferent.esp