Skyrim

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zinx43267

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zinx43267

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About this mod

A mod aimed at improving the lack luster Savoir's Hide you get for siding with Hircine's hunters and killing Sinding.

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This mod buffs the enchantment and armor rating for the Savoir's Hide armor given by Hircine for slaying Sinding. It also changes its smithing from ebony to scaled, so it should now benefit from the advanced armors perk (hard steel if using Ordinator).

Original Savior's Hide:
  • 15% Resist Magic
  • 50% Resist Poison
  • Same armor rating as Leather Armor
  • Benefits from Ebony Smithing

Improved Savior's Hide:
  • 25% Resist Magic
  • 100% Resist Poison
  • 100% Resist Disease
  • +100 Carry Weight
  • Armor rating between Stalhrim Light and Dragonscale
  • Benefits from Advanced Armors

Version 2.0:
Adds boots, bracers, and helmet to the set. Someone suggested something like this, so I made this. However, since I don't know how to make armor from scratch, I just used Stormcloak Officer Boots, Bracers and Helmet. For some reason, they can't be upgrade, though the main hide still can, so I upped the armor rating of the boots, bracers, and helmet to 150% of the rating of dragonscale, figuring that was around legendary dragonscale rating. I also don't know how to add them to the quest rewards, so they need to be added in with console commands.

Boots:
  • 50% faster stamina regen
  • +100 stamina
  • muffled movement (50 points)

Bracers:
  • 50% more two-handed damage
  • 50% more one-handed damage
  • 50% more bow damage

Helmet:
  • 50% faster health regen
  • +100 health
  • 50% resist frost