Skyrim

About this mod

Adds 45 deadly new staves to aid you on your magical Skyrim adventure. They can all be crafted at the Arcane Altar. Found just north-east of Ivarstead.

Requirements
Permissions and credits
Changelogs
Donations
An ancient, magical order used a long dead Dwemer ruin to construct what is now known as the Arcane Altar. A ruin teaming with magical properties that provide the ability to craft powerful staves and spells that can either conjure deadly creatures or destroy your enemies. The altar can be found just north-east of Ivarstead.

SE version

Installation
Extract the LiamsStavesofSkyrim.bsa and LiamsStavesofSkyrim.esp into your Skyrim/Data folder.

Uninstall
Remove LiamsStavesofSkyrim.bsa and LiamsStavesofSkyrim.esp from your Skyrim/Data folder.




Staff descriptions:

Ancient Staff - Summons a Draugr Deathlord for 60 seconds wherever the caster is pointing.

Arcane Wonder - A beam of fire that does 12 points of damage per second. 

Barkwood Staff - Fires a dirt missile at the enemy for 15 damage.

Chaurus Hunter Staff - Summons a Chaurus Hunter for 60 seconds wherever the caster is pointing.

Chaurus Venom Staff - Fires a venom projectile that deals 20 damage.

Corrupted Scepter - Creatures and people up to level 8 will attack anyone nearby for 60 seconds.

Dragon Skull Staff - Summons a Serpentine Dragon for 60 seconds wherever the caster is pointing.

Elder Staff - Absorb 20 points of health from the target.

Elk Debilitate - Fires an Elk skull at the enemy for 15 damage.

Elksbane - Fires Elk antlers at the enemy for 15 damage.

Elkwood Staff - Draws power from Nirn and Fires it at the enemy for 15 damage.

Heartstone Staff - A blast of fire that does 25 points of damage.

Ice Staff - Fires a spike of ice that does 25 points of frost damage to health and stamina.

Lunawood Staff - Fires a ball of moon energy at the enemy for 15 damage.

Magma Staff - A blast of fire that does 25 points of damage.

Meridia's Revenge - A beam of light that does 13 points of damage.

Necromancers Delight - Absorb 20 points of health per second from the target.

Necromancy Duel Scythe - Unleashes the Dragonborn essence and fires it at the enemy for 20 damage.

Scythe of the Necromancer - Fires an energy pulse at the enemy for 25 damage and turns them into ash once killed.

Soul Staff - Unleashes the power of the soul gem for 20 damage. If target dies within 3 seconds, fills a soul gem.

Soulvine Staff - Fires a lightning bolt that does 40 points of shock damage to health and half to magicka, then leaps to a new target.

Spirit Arrow Staff - Fires spirit arrows at the enemy for 10 damage.

Spirit of the Chaurus - Summons a Chaurus Spirit for 120 seconds wherever the caster is pointing.

Staff of Blood - Fires a ball of blood at the enemy and does 25 points of damage.

Staff of Death - Release the power of the Nether for 15 points of damage.

Staff of Dread - Creatures and people up to level 8 flee for 60 seconds.

Staff of Nature - Summons a Spriggan Matron for 60 seconds wherever the caster is pointing.

Staff of Torment - Absorbs 15 points of stamina from the target. Targets that fail to resist are paralyzed for 3 seconds.

Staff of Ysgramor - Especially dangerous to Elves.

Staff of the Bones - Fires a skull at the enemy for 15 damage.

Staff of the Chaurus - Summons a Chaurus for 120 seconds wherever the caster is pointing.

Staff of the Daedra - Summons a Dremora Mage for 90 seconds wherever the caster is pointing.

Staff of the Dragon - Fires a ball of dragon fire at the enemy for 25 damage.

Staff of the Dwemer - Summons a Dwarven Ballista for 120 seconds wherever the caster is pointing.

Staff of the Earth Mother - Unleashes Spriggan hatred on the enemy for 20 damage.

Staff of the Elk - Summons an Elk for 120 seconds wherever the caster is pointing.

Staff of the Matron - Unleashes Spriggan hatred on the enemy for 20 damage.

Staff of the Necromancer - Fires a ball of energy at the enemy for 20 damage. Reanimate a weak body to fight for you for 60 seconds.

Staff of the Spriggan - Unleashes Spriggan hatred on the enemy for 15 damage.

Staff of the Storm - A bolt of lightning that does 25 damage of shock damage to health and magicka.

Staff of the Wyvern - Unleshes dragonf ire upon the enemy for 25 damage.

Stalhrim Staff Unleashes the power of the stalhrim.

Wanderers Staff - A cyclone that does 35 points of damage per second and may fling victims into the air.