Thanks for the new textures. But why does your mod include meshes? They don't match my preferred bodytype. Did you change the UV mapping or merely some lighting shader properties? Please advise so that I can update my own meshes accordingly. Thank you.
@Hallodria You just have to update your meshes with Nifskope. I did it for both males and females and everything looks good. Thanks for the retexture @Flash3113.
As far as I could tell. The only difference was the cube map path. Dawnguard meshes are ore_iron_e.dds cubemaps. This one is bronze_e.dds. The specular color, specular strength, environment map strength are all Dawnguard default settings for the meshes. As far as shaded flags go they match as well. I’m fairly certain all you’d need to do is update that cube map path in your meshes.
That's correct. The only changes are the cube map that is used. Adjusting the path is all you have to do. The only changes that are slightly more in depth are for the cuirass meshes. The cloth and belt part used incorrect settings and had no cube map assigned in vanilla, but it should be pretty easy to look at the changes the meshes included in this mod made and replicate them.
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Also, these textures match the ones from the Ancient Falmer Ivory Glass Weapons mod, too.
https://www.nexusmods.com/skyrim/mods/55574/
Awesome work!
You just have to update your meshes with Nifskope. I did it for both males and females and everything looks good. Thanks for the retexture @Flash3113.