Skyrim

About this mod

: Adds Keyblades and other items of Kingdom Hearts series to Skyrim in realistic and immersive style. Currently in official release V1.0.0.

Requirements
Permissions and credits
-------------- "New Sneak Peek about Dive To The Skyrim's content" --------------


: Hello there mates, I hope things are going well. I wish a big thanks for those who downloaded and Endorsed Dive To The Skyrim and never gave up for a hope of update about this mod, even after 3 years. I know that many people, like me, can't wait for this V2.0.0 to be launched soon. Some people may think that's quite stupid a mod like this take too long to update but bear in mind that I have been doing this project all alone so things will take a little time to be completed. Meanwhile I decided to bring something that I mentioned several times before but never showed anything related and I'm talking about the Mod's Soundtracks.

I have gathered 29 Tracks and built a demo collection for you guys to have a chance to experience part of what is about to come. Just mentioning that some are still under revision and I anticipated in showing even some that are about to be released in future updates of the mod.

I hope you guys enjoy it    ;3






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------ "An Important letter for all people who follows Dive To The Skyrim" ------


: As many probably have noticed, Dive To The Skyrim has been almost two years without a single update since I launched V1.0.0. I really need to say sorry for keeping people waiting too much for another update or content implement. Dive To The Skyrim is being my biggest project for Skyrim and my biggest homage to the Kingdom Hearts series which I'm a lot fan and I never stopped working and developing this mod, all days, weekends, holidays and even on my vacations. This year, 2020, however I faced some complicated life matters that prevented me to spare a time on the project. Now, this second semester I entered on a very complicated situation and I had to stop the development for a while. I hope you guys understand this subject since I'm working on this mod all alone and doing this all by myself is tough because Dive To The Skyrim is not any kind of cheap mod and I had to start over the mod from zero due to V1.0.0 having some complications I couldn't solve.

I planned to launch the V2.0.0 still this year but it will not be possible anymore, also I want to properly test the DLC (yes, Dive To The Skyrim V2.0.0 will be a DLC scale), before officially launch it. I don't like to publish mods without a proper stability test first. 

I'm probably certain that many people have given up by waiting or simply think that the mod is dead, but don't loose hope. If I already have given up the development, I'd already have announced that.

I'm also a lot grateful for all downloads and endorsements. You guys bypassed my expectations and this is another reason why I still kept developing with all my hopes Dive To The Skyrim!

If things all go well, my development routine will return by the end of the second week of December. Until there I'll try to post some sneak peeks and pictures of what people will find in the new upcoming V2.0.0.

I will still roam around on Nexus, if you guys have doubts or another thing that want to discuss with me, I'm all ears.

Happy Holidays.  ;3



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What this mod will do?
With the release of the official V1.0.0 the mod will:

- Adds 10 Keyblades from Kingdom Hearts lore, each of them has their unique enchantment, swing effect and visual impact effects when fighting foes. 

Those Keyblades Are:

1) Wooden Keyblade (starting weapon)
2) Kingdom Key
3) Kingdom Key D
4) Keyblade Of Heart (And a awakened version)
5) Metal Chocobo 
6) Sleeping Lion
7) Fenrir
8) Two Become One
9) One Winged Angel
10) X-Blade Incomplete
11) X-Blade Awakened


- The Moon Table: was kept as it will be used to forge the Awakened Keyblade Of Heart, the X-Blade and many future items, specially Spells that will allow the player to summon the Keyblades, and that will be to a next future patch as well.

- Focus Table: The new enchanting table used for strengthen the Keyblades, it behaves like the Grindstone for sharpening Skyrim's weapons. Some people will think this is a waste of content, but, I did that to be lore friendly with the Keyblades, since Keyblades aren't forged Physically. I'm still working on some concepts for the Focus Table.

- Scholars Of Key Coat: Is a Light Armour Set based on the Classic Black Coat commonly seen on the Organization XII members. However this Coat isn't the same as the Classic Black Coat. It uses a different style fit to the mod, however I'm planning for the classic as well.

- Dream Shield: Adds Dream shield hidden somewhere to find. It was the only shield I added because initially I not intended to add KH Shields, only on future patches. This one was an exception because I needed to test the Shield On Back feature. It can be used on back if you have, Dual Sheath Redux Mod installed.

- The Fragments Of Pure Light and Pure Darkness: At the events of Dark Seeker Saga, no one latter knows what happened with the X-Blade. Some speculate that it was divided into several fragments, this time to no one ever touch the blade again and cause another war or the disappearance of Kingdom hearts again. The mod still continues with the 20 Pure Fragments to find, without quests, just hints were to find them.



Note that, there's no quest to find these items, only hints, I did in that form because I wished it to be an Old-school styled treasure hunt.


However I'll leave just a hint were to start your Keyblade and Pure fragments Hunting:


In Whiterun's Dragon's Reach.



Which are the features?

- Each Keyblade have an unique enchantment, Swing effect and visual effects when hit enemies, similar on how Kingdom Hearts do.
- Each Keyblade was worked at full HD, Texture and Meshes to fit with Skyrim's Universe.
- A special crafting table, The Moon Table, that can be used to upgrade some Keyblades.
- The Focus Table can strengthen them.
- The Keyblades have a "passive" enchantment, in which they'll become stronger when Dovahkiin's health reaches a certain percentage.
- 20 Fragments (7 of Pure Light and 13 of Pure Darkness) hidden in Skyrim to find to build the Legendary X-Blade and bring back Kingdom Heart's name at full glory.



It's Script free?

For now it's free, but there's a chance I'll add some extra scripts for run certain keyblades at future patches.



There's conflicts, incompatibilities?

Since I use vanilla resources like MGEF and Enchantments as well enchantment visuals and effects (Hit Shader and Hit Art), its more likely that it'll conflict with any mod that alter internally or externally these vanilla features. Also, each keyblade is placed in a specific place, any mod that add objects at the same place that the Keyblades are, will conflict.



Installation:

- If you're updating from the Beta Version:
1) Firstly, unequip the keyblades and store them somewhere away from the player inventory, if you not do it, it might cause some issues to the game latter.
2) Save your game and exit.
3) Disable the esp file and the delete the following Folders:

Data/Textures/Keyblades
Data/sound/FX/Keyblades
Data/Meshes/Keyblades
Data/DiveToTheSkyrim-KHMod.esp

4) Run your Skyrim again and save, the mod will be fully uninstalled.


- Now installing the official release:
1) Take the Data folder from the zip file, drag and drop to the folder where you installed your Skyrim, where TESV.exe is located. I recommend  do it manually.
2) The mod now consists only with an ESP, a BSA and BSL files, for easy future uninstallation.
3) Make sure also you have the Unofficial Skyrim Legendary Edition Patch (USLEEP), Dive to the Skyrim needs it for some issues fix.