A patch for Siren Ritter Armor for Seraphim that reduces the amount of steel ingots needed to create or temper each item by a factor of 5 (or by a factor of 4 if the original number of ingots needed was 12).
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Author notes
This author has not provided any additional notes regarding file permissions
File credits
AlpineYJ, SagittariusMoon and cald123: Siren Ritter Armor for Seraphim
NPR: The original Ritter Armor mod
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Changelogs
Version 1.0
Initial release.
Introduction
This is a patch for Siren Ritter Armor for Seraphim that reduces the amount of steel ingots needed to create or temper each item by a factor of 5 (or by a factor of 4 if the original number of ingots needed was 12).
I also went ahead and fixed an apparent bug in the mod. Ritter Skirt - Dark and Ritter Skirt - Wild were showing up twice in my list of forgeable items, while their respective Ritter Pants counterparts were not showing up at all. Turns out the Constructible Object entries for the dark and wild Ritter Pants (7bUNPRitterPantsDarkCreate and 7bUNPRitterPantsWildCreate) had the Ritter Skirts as their Created Objects. This patch changes the Created Objects of these two COBJ entries to the correct items.
Installation
Simply download, install manually or using a mod manager and then activate Seraphim Ritter - LOCR.esp. It is a patch, not a replacement, so you still need Seraphim - Ritter Armor.esp activated as well. Load order should be obvious.