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Mihail

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MihailMods

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About this mod

The Griffin is a big flying apex predator native from High Rock, Hammerfell and Skyrim. He looks like a combination of a ferocious lion and a giant eagle. It usually inhabits primeval highlands and builds its nests on unreachable mountain summits, some also occur on the desert areas of Craglorn.

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PLEASE, IF YOU LIKE MY WORK,
DON'T FORGET TO ENDORSE MY MOD, 
IT'S QUICK AND FREE, THANKS :)

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JOIN MIHAIL MODS SERVER ON DISCORD, NICE COMMUNITY 
WITH VERY NICE PEOPLE THAT SHARE THE SAME INTERESTS
DIRECT LINK






(your videos and screenshots
would be very welcome)



The Griffin is a big flying apex predator native from High Rock, Hammerfell and Skyrim. He looks like a combination of a ferocious lion and a giant eagle. It usually inhabits primeval highlands and builds its nests on unreachable mountain summits, some also occur on the desert areas of Craglorn. The griffin preys on large mammals and, being a highly territorial creature, fiercely defends its hunting grounds. When the first colonists appeared and trade routes expanded, griffins were known to attack settlers and merchants in defense of their territory. Griffins are tough opponents and their strength should not be underestimated. Obstinate and aggressive, they make deadly use of their ability to fly during combat, swooping down on their enemies, knocking them to the ground and ripping them to shreds with their claws, wings, tail and beak.
They are the bigger cousins of both Summerset's Griffons and Valenwood's Hippogriffs, but are much less honorable, inteligent and noble then this last two. (future mods)
2 color variants do exist of the common Griffin, and a third stronger, bigger and more feral red variant called Archgriffin can be rarely found too, commonly on the mountains, while Griffins occur commonly only on the Tundra.
They are much smaller than a dragon, and considerably weaker too.



- 1 new creature: Griffin
2 variants of color on the regular common Griffin
1 variant called Arch Griffin

with new sounds, behaviour and loot






- The last Skyrim Update

- DLC Hearthfire
- DLC Dawnguard
- DLC Dragonborn





This mod should be compatible with almost all other mods





ABOUT MIHAIL MONSTERS AND ANIMALS: It will include animals, monsters, undead and Daedra to expand your gameplay in an immersive and lore-friendly way. Since I don’t have many yet, I’ll be releasing individual mods for each creature, but in the future, I will release a complete Mihail Monsters and Animals pack.







I really want to sincerely thank several person. If they are modders, please endorse and play their mods:


Felipe Fabres- video logo

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PERMISSIONS:

Feel free to use my mod in your projects,no need to ask me for permission first. Have fun creating mods. :) I only ask
you two things: first, do not use them in paid mods, and second, please give credit in your mod page to this mod page.



(1 last word- PLEASE READ-  THIS CREATURE USE SPECIFIC SKELETONS AND ABILITIES, TO LOOK LIKE THEY LOOK ON THE MOD. SO PLEASE, FEEL FREE TO USEM THEM IN YOUR MODS, BUT USE THE SAME SKELETON AND ABILITIES,  THEY ALSO HAVE CHANGES ON THE ATTACKS, WITH SOME BEING REMOVED. PLEASE DO THE SAME IF YOU WILL USE THEM ON YOUR MODS- AGAIN, DO NOT USE THEM WITH SETTINGS DIFFERENT FROM THE SETTINGS THEY ARE INITIAL DONE HERE. 

THANKS! :)
Mihail Romanov







As some of you already know,i'm working a lot in a new morrowind island close do Mournhold and Necrom, almost the size of Solstheim, and for the part 2 of Shadows of Dagoth Ur saga. Also i will release soon a new up to the part 1 - The Corprusarium, so, i suggest you to wait for the new release of the corprusarium if you have not already played it, cus i will change several stuff. The part 2(island) will be ready in some months, let me show you some pics of the landscape here, and you can see more in this link (that is frequently updated) https://imgur.com/a/Gz6IG


















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