Skyrim

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Chiaro22

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Chiaro22

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About this mod

Whiterun Watch is a small, rustic player home, located on a windy hilltop just north of Whiterun.

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Description:

WhiterunWatch is a small, lore friendly player home. Located on a windy hilltop just north of Whiterun, the shack offers -as the name so subtly hints at; a great view towards Whiterun/Dragonsreach, and the surrounding plains.

Since the player home is rather small and located in a rural area, it is best suited for up and coming Dragonborns who like to live in the wilderness and travel alone without wife, kids and 3 followers. Despite that, - and the fact that there's only one single bed in the shack, the home is navmeshed, so followers will follow inside, horses will wait outside.

Whiterun Watch is intended as a more modest, down-to-earth player home for Dragonborns who likes to live off the beaten path, but still enjoy a nice view. I've tried to make it a good combo of atmosphere and functionality, and fitted in some practical features.

Features:

CookingPot
Bookshelves (30 books)
Enchanting Table
AlchemyTable
Workbench
Weapon Racks (4 weapons)

Tanning Rack(outside)
Chopping Block (outside)

This mod also features a Super Deluxe Bonus: a unique fast travel point!
All inside furniture and storage chests, barrels and sacks are no-respawning. Mind that the barrels outside are respawning.

Skyrim Special Edition video footage:



How to aquire it:
The home is located north of Whiterun, west of Loreius Farm, between Halted Stream Camp and Korvanjund. Find your way there, and look for a journal.
If you can solve it's mind bending puzzle, you'll find the key, and the player home will be yours to keep.

If you struggle to find the key, click here:

Spoiler:  
Show
Between Whiterun Watch and Loreius Farm there's a place with lots of mammoth bones and some poachers. The previous owner of the cabin is located at the edge of the area...with an arrow in the chest, and a key in his pockets.



Requirements:

Skyrim.esm
No DLC is required.

Compability:

This mod edits exterior cells Tamriel 3,6 and 5,6, and will conflict with other mods who do the same. Cell 3,6 is the one with the playerhome, so if the other cell is overwritten after you've acquired the key, it might theoretically go well, I haven't tested that.


Other Technical info:

The mod is navmeshed and cleaned withTES5Edit.
The mod uses vanilla assets only, so just drag and drop the .esp-file to your data folder.