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Corrado33

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corrado33

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About this mod

Automatically sort items dropped into a special chest, summon those items when activating crafting stations, and automatically drop items off into a chest based on a dynamic "player keep list" set by the player. A "transfer all but these items" script if you will. Also gives you access to all of these chests on the road (aka, "Cloud" chests).

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This is an item auto sorting mod that dynamically places items into chests chosen by the player. It also provides "cloud storage" for crafting stations. Are you sick of having to carry 1000 ingots across your house to get to your Armor Workbench? NO LONGER! If you want a lore friendly explanation, just imagine it as a spell that automagically puts the item that you are thinking of in your hand.

It is heavily inspired by the "Dynamic Auto Sorting System" mod by Sjogga except I have included many more sort chests. This mod includes separate sort chests for all types of armor and weapons. You can now have chests for Daggers, Swords, Maces, Helms, Gauntlets, Boots, etc. 

Installation:
Install with your favorite mod manager or manually by dragging all three files into your Skyrim\Data\ directory, then activating the mod in your Skyrim launcher. 

Requirements: 
SKSE

(Optional) Hearthfire DLC.

I will try to maintain a "No DLC Required" version, but it may be a version or two behind. Check the files page for the correct download. The main file will always be the "DLC" version. The only difference between the hearthfire version and the "No DLC" version is that the hearthfire version works with ovens and hearthfire workbenches. 

Things to know:
Sometimes when you start crafting, everything will NOT be highlighted in the crafting menu, indicating that you CAN'T craft it. However, this is just an intricacy of skyrim. If you look closer, you'll notice that you do actually have the materials to craft it. So if you just craft a single item, everything will be highlighted as normal. 

"Quick" Start:

Watch the quick start video if you don't feel like reading! (In the video section)

The quick version is this:
1. Learn Spells (Tomes given to you upon startup.)
2. Cast Give Sorting Stones
3. Place Stones in chests/containers (Do not need to place all!)
3.5. (Optional) Cast remove stones
4. Cast "Select Crafting Stations" when you are near crafting stations or "Select Individual Crafting Station" aimed at a single crafting station.

When loading the game for the first time after installing the mod, the player will be given a bunch of spell tomes. 

"Give Sorting Stones"
"Remove Sorting Stones"
"Select Crafting Stations"
"Select Individual Station"
"Remove Individual Station"
"Auto Transfer Items"
"Access to Chests"

Simply learn the spells, then cast the "Give Sorting Stones" spell (under conjuration.)

All of the sorting stones will now be in your inventory (under Misc)
The first stone I suggest you place is the "Drop off chest indicator" This will be your "drop off chest."  (Obviously....) The second stone I suggest you place is the "Default (Non-Sorted) stone." This is the chest that EVERYTHING ELSE gets transferred to. So if, for some reason, an item isn't sorted, or you forgot to identify a chest, the items will go to this chest. If this chest is not placed and the item isn't sorted, the item will stay in the drop off chest forever (until you take it out.) It's worth noting that you do NOT NEED to use the sorting part of this mod. If you simply want the crafting auto retrieve, then just place the other indicators, and the crafting auto retrieve will work fine. The setup is basically the same, just don't place the drop off chest indicator.

Then, simply place the other indicators as you please. You do NOT have to use all of them. You CAN place multiple ones in the same container HOWEVER, the container will be renamed based on the FIRST indicator you put in there. So if you want to have both "Raw Food" and "Cooked Food" in the same container, if you place the "Raw Food" indicator in the container first, the container will be renamed "Raw Food", even after you place the "Cooked Food" indicator in it. If you mess up and want to change containers, simply remove the indicator and place it in another container. Chest references remain until the indicator is placed into another container. If you decide you don't want to use a certain chest (say you want to use "Heavy armor" and "Light armor" instead of the general "Armor" chest), simply place the "Armor Chest Indicator" in the "Drop Off Chest" and all references will be removed, and the chest will be renamed to the default name. (And you will see a notification saying such.)

You will notice that some chest indicators are NOT mutually exclusive. For example, you can have an "Armor" chest, but you can also have a "Heavy Armor" chest, and a "Light Armor" chest. Typically, the most specific chest will take precedence. So if you place all three of those (Armor, Heavy Armor, and Light Armor), the "Armor" chest will not be populated because the armors will be transferred to the "Heavy armor" and "Light Armor" chests first. Similarly, all of the specific armor pieces (Gauntlets, boots, cuirass, helm) will take precedence over the "Heavy" and "Light" armor chests. I'm working on the ability to combine chest indicators so that you can have a chest specifically for "Light Gauntlets", for example. As of right now, that is not possible.

If you place a chest indicator in a container that's already populated with a bunch of stuff, you'll get a notification that says "Please wait, adding chest items to list." Eventually, you'll see another notification that says "Finished, you may craft now." You CANNOT use the crafting auto retrieve between those two notifications. It will NOT work correctly. Just give it a bit. If you're putting the indicators in a chest that's populated by a TON of items, this may take a few minutes, just give it time. You don't need to wait for it to finish to place other chest indicators however. 

After you are done placing your chest indicators, the auto sorting system is working. It is NOT REQUIRED to remove the chest indicators, although I find them a bit annoying (because you can't remove all the items from the chest without also grabbing the indicator). If you don't want them in your chests, simply cast the "Remove Sorting Stones" spell. The sorting system will STILL WORK with the stones removed, and the chests will still be named appropriately. If you want to change the sorting in the future, simply repeat the process and cast "Give sorting stones" again.

All of the chests do NOT need to be in the same cell/house. You can sort your loot halfway across Skyrim if you please. 

The auto drop off script is simple. Simply place the "Player auto drop off stone" in a chest, and the next time you activate the chest you'll be given the option to "Set Default Player Items" and "Transfer Items". Equip yourself with the items you want to keep in your inventory, and then select "Set Default Player Items". (This will take up to 30ish seconds if you have a ton of items.) Then, go acquire some loot. Finally, activate the chest one more time (or cast the "Auto Transfer Items" spell) and select "Transfer Items". Everything that wasn't in your inventory when you selected "Set Default Player items" will be transferred to that chest. (I recommend you set your player auto drop off chest to the same chest as your drop off chest, because then the items will be sorted once they are all transferred away from you however, this is NOT necessary.) Transferring items also takes up to 30ish seconds, depending on how many items are on your "default items" list. Potions, poisons, and soulgems will keep 10 of each in your inventory, provided they were in your inventory when you "set default player items." This isn't... currently adjustable. Everything else that has an item "stack" will keep ALL of them in your inventory. I'm working on making it adjustable. I tend to like to keep 10 of important potions, but I'll make it adjustable eventually. Finally, the auto drop off scrip does currently work with "cloud" chests like dwarven luggage or deep storage. BUT, you MUST put the auto drop off stone in a normal chest to set the default items. The auto drop off chest also works on normal chests, but the items obviously won't be sorted unless it's also the sorting chest. ATTENTION: You MUST be careful, this script WILL take quest items out of your inventory. There's no easy way to detect quest items without significantly slowing down the script. Just be careful! Now since I've added the "Access to chests" spell though, you can get your quest items back without physically visiting your sort chests.

Finally, to activate the crafting auto transfer, simply go near your crafting stations, and cast the "Select Crafting Stations" spell. The closest 15 stations in the same load zone will glow and any of those stations will transfer items to you when you activate it. Or use the "Select Individual Station" spell if you want more control over which stations get selected. The auto transfer ALSO works with hearthfire "workbenches." (Provided you download the... hearthfire version) When you are finished crafting, all of the items will be put back into the correct containers. This may take a few seconds depending on how many items you have. You can cast the "select crafting stations" or "select individual station" whenever/wherever you want, and it'll always select the closest 15 stations to work with. However, if your crafting stations are scattered across load zones, you'll have to add the other stations (in different cells) manually using the "Select Individual Station" spell. Simply aim at the crafting station then fire the spell at it. You'll get a notification if it worked. The "remove crafting station" spell works in the same way.

Note, I'm working on having this mod pull weapons and armor from their chests so that you can improve a bunch of them at once, but as of right now it's a bit of a pain, because it will actively strip the armor that you're wearing off of you when it transfers back, and making it... not... do that is a bit of a pain. Of course, if you're wearing clothing and not armor... it doesn't matter. (Say... wearing a blacksmithing outfit... which is clothing.) The code to do this is already there, but I commented it out because it'd be annoying for some people. I may upload an optional file that enables this content.  

Special thanks to IsharaMeradin on the forums for answering all of my incessant questions. Without their answers, I surely would not have finished this mod.

Compatibility: This mod works based on keywords. So if you have a mod that adds weapons or armors, so long as the mod was built correctly and keywords were correctly added for each item, my sorting mod will sort them correctly. 

Uninstall: Simply disable the mod in your mod manager or the skyrim launcher. There are no ill effects and you do not have to leave the cell that the sorting is set up in.

Upgrade: I have had no issues upgrading through the versions on the same playthrough. Simply replace the old mod with the new one and it should work fine. NOTE: IF YOU ARE UPGRADING FROM THE "NO DLC" VERSION TO THE "HEARTHFIRE" VERSION (or visa versa) YOU MUST PLACE ALL STONES IN THE DROP OFF CHEST BEFORE DISABLING THE OLD MOD. If you don't... it doesn't... really break anything, it's just that the chest renaming won't work anymore.

Known Bugs: This mod disagrees with the "Recycle Materials" perk from Ordinator. If you use both this mod and have that perk, crafting items will be duplicated.