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SweetLittleLies

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SweetLittleLies

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About this mod

Adds a radar to the HUD, which displays nearby enemies, followers and neutral NPCs to help you know where things are relative to you in the world of Skyrim.

Requirements
Permissions and credits
Changelogs
Skyrim Radar Mod
(formerly Skyrim "Kind of Minimap" Mod. There will probably be a Special Edition release eventually.)

Features
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  • The radar has icons representing followers, enemies, guards, horses, predators, prey and more, visible in the overworld and inside buildings/dungeons.
  • Icons of aggro'd NPCs turn red—even for otherwise neutral NPCs like guards—and change back when deaggro'd.
  • NPCs become corpses on the radar when killed, with the icon changing depending on whether you killed the NPC or not.
  • Corpses are removed from the radar as you loot them.
  • Choose from both a circular or rectangular radar shape.
  • You can configure size, opacity, radius and what icons you want visible.
  • Bars surrounding the radar represent the percentage of your current health/stamina/magicka.

Setup Suggestions
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  • If using the health/stamina/magicka bars around the radar, you can use iHUD to hide Skyrim's default bars at the bottom by setting their alpha to zero in iHUD's MCM.

Installation
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  1. Ensure you have SKSE and SkyUI installed.
  2. Install the mod using NMM.
  3. Configure the mod in the MCM.

Uninstallation
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  1. Click "Uninstall" in the mod's MCM.
  2. Change your location in-game (by fast traveling anywhere).
  3. Save the game.
  4. Uninstall the mod in NMM as usual.

In Development
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  • Icon animations like new icons fading in and corpse icons rotating/scaling when they appear/disappear.
  • Factory Reset MCM option.
  • A release of the fla and as files to provide the potential to create skins for the radar.

Issues
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  • In third person, the rotation of the player is used rather than a combination of the camera and player's rotation. This is only an issue when the camera is rotated while the player isn't moving.

Credits
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  • xanderdunn for their tutorial on SKSE.
  • The SKSE and SkyUI teams for their work.
  • Thanks to all those who have contributed to the Creation Kit Wiki.
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