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(Build 1.8. 01,01,2013)




[Ideas]
---------
. Make Witcher race eyes glow brighter while under the effect of the cat potion. possile to use draug eye fx as a guide.
. loading screens.
. Craftable trophys from slain monster parts.
. Add original sounds for Witcher monsters.= done!
. Draugr AKA wraith knight to fall to peices on death and be able to
. spawn from scatterd parts when player enters activation area.
. Break body in to 2 meshes 32=upper 42=lower could enable separate pants to be worn with jackets.


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[1.8 Changelog]
--------------
. Removed all custom races apart from geralt.
. fixed sword inventory bugs, for robust witchers sword & Harpy sword.
. witcher race is now 90% resistant to desiese.
. added witchers notice board for witcher contracts outside most taverns.
. added Fully working drowners.
. Added fully working drowned dead.
. added 3 wraith types.
. added druagir AKA wraith knight.
. added rotfiends & Greater Rotfiends.
. added nekkers.
. added Nekker warriors.
. Added Nekker Nests.
. Added Specter oil.
. Enhanced higer quality Skyrim witcher eyes textures..
. Added 2 Scoaiatael female outfits.
. added seltkirk NPC( no function yet).
. added HQ REMODELD & RETEXTURED wolf medal.
. added HQ REMODELD & RETEXTURED snake medal.
. added Mutant witcher,s Armoured Hound.
. added drowner brain ingredient.
. added drowned dead tonge ingredient.
. Added mutant witcher assassin faction.
. Rebalanced stats on lots of witcher equipment.
. removed any equipment place in game as loot from berengars store.
. Mod CLEANED WITH TesEdit 5.


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[To do list]
-----------
. create inventory models for witcher amulets.
. create inventory models for witcher assassins armour.
. Create tier 2 witcher signs called Focused.
. Get iorveth bow and extras working for iorevth Scoia'tael pack.
. Add vampire eyes for geralt and all npc's or their eyes will be bugged if they are vampires.
. craftable witcher trophies from slain monsters.
. set up the trophies and items from slain witcher monsters
. FIX inner arm clipping on ravens and leather armour.
. fix broken golem on death.= avoided for now with ghost script!
. finish template witcher contracts.
. find away to put 20% bleeding and 8%stun on the Gwyhyr sword with current adds.
. redo all armour from scratch with belt added to them instead of separate wearable item.
. Scoia'tael pack contaning iorveth NPC & weapons and all Scoia'tael content.
. Triss merigold NPC full face animation,and voice.
. Make seltkirk a boss you have to beat to gain his armour and you can sommon him after?
. Add witcher music.


------
[bugs]
------
2.fix golem on death issue
3.WHITERUN tavern sign bugged (tried to correct).
4.HQ snake and wolf MEDEALS NOT SCALING, AND WILL BE BUGGED unless at min & max weight slider.


[Correct NILF TEXTURE PATHS]
----------------------------
FIXED!
-------
ACTORS FOLDER.

dANDELION/
drowner./
drowned dead./
GERALT./
Golem./
iorveth./
Letho./
nekker./
rotfiend./
Seltkirk./
Striga./
Succubus./
Triss./
Wraith Knight./
Wraiths./



[MONSTER & LOOT LOCATIONS so far!]
-----------------------------------



STEEL SWORDS
---------------

purchased common
------------------
Aedernian light sword
Aedernian red sword
Aedernian short sword


equipment locations
--------------------


Armours
-----------
Zirael Armour.= Dead witcher in Movarths lair.

heavy elven armour = Dead witcher killed by drowners Riften Lakeside.

Witchers leather armour = Dead witcher (dutsmans carin)

Ysgith = llinnaltas Deep in arch necros underwater chest ant end of level.

Heavy Leather Armour = in the chest of the sunken ship near the lady stone.

Blaphemer = Dead Witcher Orphan Rock.

Heavy Elven Armour = Revyn Sadri @ Windhelm.

Elven Armour = Niranye @ Windhelm.

Dragonscale = Ancient's Ascent.

thyssen Armour = under solitude cliff bridge.


Hardend leather = troll lair.

Gauntlets
------------
Falconers gloves.= Dead witcher in Movarths lair.
elven gauntlets = Dead witcher killed by drowners Riften Lakeside.
witchers short gauntlets = Dead witcher (dutsmans carin)
Blasphemer Gloves = llinnaltas Deep in arch necros underwater chest ant end of level.
Herbalist gloves = Dead Witcher Orphan Rock & The White Phial in Windhelm.
Mage gloves = troll lair.
kINSLAYER gAUNTLETS = Ancient's Ascent.
Oathbreaker = under solitude cliff bridge.

Boots
------------
superb kaedwai = Dead witcher in Movarths lair.
elder blood boots = Dead witcher killed by drowners Riften Lakeside.
nilfgaard jack boots = Dead witcher (dutsmans carin)
Squires boots = llinnaltas Deep in arch necros underwater chest ant end of level.
Superb Kaedweni jackboots = Dead Witcher Orphan Rock.
Blasphemers boot= Troll Lair.
Temerian jackboots = Ancient's Ascent.

Silver Swords
--------------
blood sword = Dead witcher killed by drowners Riften Lakeside.
robust silver sword = Dead witcher (dutsmans carin)


Steel Swords
-------------
Harvall = llinnaltas Deep in arch necros underwater chest ant end of level.
Rusty witchers sword = near the chest in the sunken ship near the lady stone.
Gwyhyr = Dead Witcher - Orphan Rock.
Special Forcesword = troll lair.
Deireadh = Ancient's Ascent.
saber sword =low solitude exteria low path


Other.
-------------
sword belt (bag) = Dead witcher killed by drowners Riften Lakeside.




MONSTER LOCATIONS
-------------------


Drowners/Drowned Dead.
........................
llinnaltas Deep.
Geirmunds Hall.
Riften Lake,
Swamp.
Robbers Gorge.
Markarth rivers
Dark water crossing,

Draugris
........
KENJESTAG RUINS.
Spooky old ruins east of dark water crossing.


Wraiths
.......
dustman's cairn.
Spooky old ruins east of dark water crossing.

Rotfiends
..........
Path leading up to dustman's cairn.

Nekkers
........
Broken tusk keep woodland area.
Riverwood west Lake side.
evergreen grove woodland area.
bolderfall cave woodland area.


Witcher Assassins and armoured hound.
.....................................
Under solitude Cliff bridge thing.


Golems
..........
geirmunds hall entrance