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Mihail

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MihailMods

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Ogrim are a type of ogre-like enormous Daedra with very little intellect and enormous raw power. They are sent into the mortal world to menace living things for the amusement of Daedric Princes, and are mostly associated with Malacath. Many also speculate them to be a daedric corruption of the Ogres made by Malacath himself.

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PLEASE, IF YOU LIKE MY WORK,
DON'T FORGET TO ENDORSE MY MOD, 
IT'S QUICK AND FREE, THANKS :)

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JOIN MIHAIL MODS SERVER ON DISCORD, NICE COMMUNITY 
WITH VERY NICE PEOPLE THAT SHARE THE SAME INTERESTS
DIRECT LINK







video by The Immersivist


video by Ikari




(your videos and screenshots
would be very welcome)



"The last thing many adventurers see is the fist of the brutish ogrim crashing down on them."

Ogrim are a type of ogre-like enormous Daedra with very little intellect and enormous raw power. They are sent into the mortal world to menace living things for the amusement of Daedric Princes, and are mostly associated with Malacath. Many also speculate them to be a daedric corruption of the Ogres made by Malacath himself.
Despite this association, they can also be found serving other princes such as Mehrunes Dagon and Molag Bal. Also on Nirn they are commonly used in warlock lairs to guard the prison area and summoned in some nordic tombs by high draugr mages or dragonpriests in order to roam the catacombs searching for intruders. You need to have an advanced conjuration lvl in order to summon an Ogrim to aid you, and you can buy the spell from master conjurators such as Phinis, Neloth or Falion.







- 1 new type of daedra-
OGRIM


- they have new sounds, behaviour, drop powerfull Ogrim Heart

- new master lvl spell to summon Ogrim (buy from Phinis, Falion or Neloth)

- make skyrim more scary, with more daedra







- The last Skyrim Update

- DLC Hearthfire
- DLC Dawnguard
- DLC Dragonborn





This mod should be compatible with almost all other mods





ABOUT MIHAIL MONSTERS AND ANIMALS: It will include animals, monsters, undead and Daedra to expand your gameplay in an immersive and lore-friendly way. Since I don’t have many yet, I’ll be releasing individual mods for each creature, but in the future, I will release a complete Mihail Monsters and Animals pack.







I really want to sincerely thank several person. If they are modders, please endorse and play their mods:


RustyShackleford69
CD PROJEKT RED



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PERMISSIONS:

Feel free to use my mod in your projects,no need to ask me for permission first. Have fun creating mods. :) I only ask
you two things: first, do not use them in paid mods, and second, please give credit in your mod page to this mod page.



(1 last word- PLEASE READ-  THIS CREATURE USE SPECIFIC SKELETONS AND ABILITIES, TO LOOK LIKE THEY LOOK ON THE MOD. SO PLEASE, FEEL FREE TO USEM THEM IN YOUR MODS, BUT USE THE SAME SKELETON AND ABILITIES,  THEY ALSO HAVE CHANGES ON THE ATTACKS, WITH SOME BEING REMOVED. PLEASE DO THE SAME IF YOU WILL USE THEM ON YOUR MODS- AGAIN, DO NOT USE THEM WITH SETTINGS DIFFERENT FROM THE SETTINGS THEY ARE INITIAL DONE HERE. 

THANKS! :)
Mihail Romanov







As some of you already know,i'm working a lot in a new morrowind island close do Mournhold and Necrom, almost the size of Solstheim, and for the part 2 of Shadows of Dagoth Ur saga. Also i will release soon a new up to the part 1 - The Corprusarium, so, i suggest you to wait for the new release of the corprusarium if you have not already played it, cus i will change several stuff. The part 2(island) will be ready in some months, let me show you some pics of the landscape here, and you can see more in this link (that is frequently updated) https://imgur.com/a/Gz6IG


















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