About this mod
Enables realistic skin shaders for Falmer and Hagravens, with subsurface scattering, eye reflections and anisotropic hair highlights. Plus environmental mapping to Falmer armor, and a high poly emerald circlet for female Falmer.
- Requirements
- Permissions and credits
- Changelogs
Requirements
Dawnguard
Changelog
- v1.04 - uploaded optional Reduced SSS patch that tones down the SSS effect
- v1.03 - added environmental mapping to Falmer armor
- v1.02 - fixed missing glenmoril witch heads
- v1.01 - fixed esp being outside Data folder
- v1.00 - initial release
Description
Falmer and hagravens look more real and alive, with subsurface scattering for skin, environment mapping and reflections to eyes, and anisotropic lighting + highlights for hair enabled.
All falmer are covered, including feral vampire falmer and female falmer from Dawnguard. Additionally, the female falmer circlet's gemstone has been replaced with a new high poly multifaceted emerald. Environmental mapping and cubemaps has also been enabled on Falmer armor.
Hagravens have new demonic looking black eyes, while glenmoril witches have reddish-pink eyes like in vanilla. The included esp is for enabling the new skin shaders on glenmoril witches.
Notes
- Compatible with all texture replacers, including ones that modify gemstones.
- Not compatible with any mesh replacers
- This doesn't require an ENB, although the SSS effect is greatly enhanced when using one. SSS effect intensity may vary depending on your ENB SSS settings.