Skyrim
0 of 0

File information

Last updated

Original upload

Created by

Glen

Uploaded by

edwardkenway04

Virus scan

Safe to use

Tags for this mod

About this mod

Improved all spells so they are useful at high levels. destruction spells are destructive now by doubling their damage (including traps). Non-offensive/Defensive(such as clairvoyance) spells have their magicka cost reduced upto 50% so you will not find yourself out of magicka when battle starts.

Requirements
Permissions and credits
Donations
Alteration:

Candlelight cost reduced from 20 to 10.

Oakflesh's magicka cost reduced from 100 to 70.

Magelight cost reduced from 80 to 40.

stoneflesh magicka cost reduced from 200 to 150.

Ash shell cost reduced from 250 to 175.

Detect life magicka cost reduced from 100 to 50.

Ironflesh magicka cost reduced from 250 to 175.

Telekinesis magicka cost reduced from 170 to 80.

Transmute magicka cost reduced from 100 to 50.

Waterbreathing magicka cost reduced from 225 to 100.

Ash rune cost reduced from 400 to 300.

Detect dead cost reduced from 150 to 75.

Ebonyflesh cost reduced from 350 to 250.

Paralayze cost reduced from 450 to 325.

Dragonhide is now a onehanded spell. Cost reduced from 825 to 625

Mass paralysis cost is reduced from 925 to 700(still a 2 handed spell).

Conjuration:

Bound Dagger cost reduced from 50 to 38.

Bound sword cost reduced from 100 to 70.

Conjure Familiar cost reduced from 100 to 80.

Raise zombie can now reanimate up to lvl 12 instead of 6.

Bound battleaxe cost reduced from 170 to 125.

Conjure boneman cost reduced from 130 to 100.

Counjure flame atronach cost reduced from 150 to 100.

Reanimate corpse can now reanimate up to lvl 25 instead of 13.

Soul trap cost reduced from 100 to 50.

Summon arvak cost reduced from 136 to 70.

Banish daedra can now banish upto lvl 25 instead of 15.

Bound bow cost reduced from 200 to 150.

Conjure ash spawn cost reduced from 186 to 125.

Conjure frost atronach cost reduced from 200 to 150.

Conjure mistman cost reduced from 200 to 150.

Conjure seeker cost reduced from 150 to  100.

Revenant can now reanimate up to lvl 40 instead of 20.

Conjure ash guardian cost reduced from 330 to 250.

Command daedra can now command up to lvl 40 instead of 20.

Conjure dremora lord cost reduced from 350 to 270.

Conjure storm atronach cost reduced from 320 to 240

Conjure wrathman cost reduced from 300 to 225.

Dread zombie can now reanimate up to lvl 60 instead of 30.

Expel daedra can now banish up to lvl 35 instead of 20.

Flame thrall spell is now a onehanded spell. cost reduced from 900 to 675

Dead thrall now cost 750 instead of 1000. lvl capped removed.Onehanded spell also.

Frost thrall is now a onehanded spell and cost reduced from 1100 to 825.

Storm thrall cost is reduced from 1200 to 900 and also a onehanded spell.

Destruction:

Flames/frostbite/sparks now deal 15dps instead of 8.

Runes damage increased from 50 to 100.

Firebolt/Icespike/Lightning bolt damage increased from 25 to 50.

Freeze damage increased from 20 to 40.

Ignite damage increased from 4 to 10 and duration increased from 15 to 30.

Chain lightning/Fireball/Icestorm damage increased from 40 to 80.

Flame/Frost/Shock cloak damage increased from 8 to 15.while whirlwind cloak cost is reduced from 340 to 255.

Icyspear/Incinerate/Thunderbolt damage increased from 60 to 120.

Wall spells damage increased from 8dps to 15.

Blizzard damage increased from 20 to 40.

Firestorm damage increased from 100 to 200.

Lightning storm is now a onehanded spell.damage increased from 75 to 150.

Illusion:

Clairvoyance cost reduced from 25 to 10.

Courage cost reduced from 40 to 30.

Fury lvl increased from 6 to 12.

Muffle cost reduced from 150 to 70.

Frenzy lvl increased from 14 to 28.

Frenzy rune now cost 210 instead of 280.

Rally cost reduced from 100 to 70.

Invisibility duration increased from 30sec to 1min.

Pacify/Rout lvl increased from 20 to 40.

Call to arms cost reduced from 650 to 500.

Harmony/hysteria/Mayhem lvl increased from 25 to 50.

Restoration:

All Healing spells cure 2x more including dawnguard(heal undead,etc.).
Wards cost is reduced.

Sun fire now deals 50 damage instead of 25.

Turn lesser undead can turn lvl 12 instead of 6.

Poison rune/stendarr's aura cost reduced from 250 to 185.

Repel lesser undead can turn upto lvl 15 instead of 8.

Turn undead can turn up to lvl 25 instead of 13.

Vampires bane now deals 80 damage instead of 40.

Circle of protection can turn up to lvl 40 instead of 20.

Repel undead can turn upto lvl 30 instead of 16.

Turn greater undead can turn up to lvl 40 instead of 20.

Bane of the undead can turn up to lvl 60 instead of 30.Damage increased up to 100 instead of 50.

Guardian circle can turn up to lvl 70 instead of 35.

In addition to the following default spells location,

Transmute can also be found in:
Lost prospect mine
Kolskeggr Mine
Whistling Mine
Left hand Mine
Embershard Mine
Damphall Mine(Dragonborn DLC)
Fenn's Gulch Mine
Sanuarach Mine

Equilibrium:
Saarthal
Fellglow Keep

Spectral arrow:
Drunken huntsman
Fletcher