Next bug fix is out, hopefully this will help anyone whom is using Moonlight Tales SE, also a few minor bug fixes. Will be working on Version 2.0 now. Let me know if you run into any difficulties or unforeseen bugs.
Made this poll so you guys can let me know how you think Familiarity (Previously Eyes of the Wolf) should be placed in the perk tree, or how it should be unlocked. Thanks for all the support guys, and I'll show a content preview as soon as I get it ready.
New Discord Server where you can check up on the Progress of Lupine V2, upcoming features or get help with the mod a bit quicker than I can usually on here. (Discord Account Required to Send Messages)
https://discord.gg/Sg8tQXc
Feel free to join if your interested in keeping up with the mod, or any of my other mods.
Hi! Will you make a skill tree so that the number of skills is two times less than in the vanilla version? The goal is for our hero to make his life a little easier, but not to become the strongest in Skyrim.
Доброго времени суток) Подскажите, пожалуйста, у меня при выборе ветки развития "Люпин" пропала возможность кормления и дальнейшего развития персонажа-оборотня. Что делать? Как его кормить?) Может быть я что-то делаю не так...?
Not that I've ever really noticed, no. I almost always play as a custom race. That said, I don't know how it'll react with every custom race out there.
man i have to say, to the creator of this mod, pplease keep modding, this is absolute gold! this mod gave me a reason to go back to being a companion and stay as a werewolf
Hello Having a little annoying noise constantly happening , this play thru , change into a wolf , and make a human kill , and soon as I use purify, I get this kerkjlunk noise playing over n over, similar to when you level up noise, ?? After 3-4 times it stops , I do have moonlight tales, but this mod is below that near the bottom ...!
so this mod doesn't seem to be working for me, I have moonlight tales but perk tree just isn't showing up(it's vanilla) is this supposed to load before or after moonlight tales?
If you start on the Hircine path, you are stuck to the Hircine perks (the red ones) and if you start on the Lupine path, you are stuck to the Lupine perks (the blue ones). It's somewhat of a role-playing choice with mutually exclusive ways to play. If I remember correctly, Hircine's path is more damage focused (Do more damage, survive taking more damage) and primarily upgrades your Beast Form. The Lupine path is more mobility/stealth focused (Invisibility, some mild area-of-effect magic howls, higher overall speed) and benefits both forms.
So, I'd guess you chose the first perk in the Hircine side of the tree, which locks you out of the Lupine side of the tree. Which is, lore-wise for this mod, reasonable: Lupines are werewolves who have turned their back on Hircine.
If you want to try a Lupine playthrough, you'll either need to reload a save from before you spent your first werewolf perk point, or start a new character with the intent of going Lupine instead of following the Hircine tree.
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https://strawpoll.com/sec5z1w6
Made this poll so you guys can let me know how you think Familiarity (Previously Eyes of the Wolf) should be placed in the perk tree, or how it should be unlocked. Thanks for all the support guys, and I'll show a content preview as soon as I get it ready.
https://discord.gg/Sg8tQXc
Feel free to join if your interested in keeping up with the mod, or any of my other mods.
Will you make a skill tree so that the number of skills is two times less than in the vanilla version?
The goal is for our hero to make his life a little easier, but not to become the strongest in Skyrim.
Having a little annoying noise constantly happening , this play thru , change into a wolf , and make a human kill , and soon as I use purify, I get this kerkjlunk noise playing over n over, similar to when you level up noise, ??
After 3-4 times it stops , I do have moonlight tales, but this mod is below that near the bottom ...!
If you start on the Hircine path, you are stuck to the Hircine perks (the red ones) and if you start on the Lupine path, you are stuck to the Lupine perks (the blue ones). It's somewhat of a role-playing choice with mutually exclusive ways to play. If I remember correctly, Hircine's path is more damage focused (Do more damage, survive taking more damage) and primarily upgrades your Beast Form. The Lupine path is more mobility/stealth focused (Invisibility, some mild area-of-effect magic howls, higher overall speed) and benefits both forms.
So, I'd guess you chose the first perk in the Hircine side of the tree, which locks you out of the Lupine side of the tree. Which is, lore-wise for this mod, reasonable: Lupines are werewolves who have turned their back on Hircine.
If you want to try a Lupine playthrough, you'll either need to reload a save from before you spent your first werewolf perk point, or start a new character with the intent of going Lupine instead of following the Hircine tree.
I think it's mentioned somewhere in the mod description (where it's detailing what the perks do and such), but it's very easy to overlook.