Skyrim

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D-won

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Dwon410

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About this mod

Castle Volkihar with style, dungeon, trainingroom and much much more... Bonus: "Armor/Weapons set" and "InstaCast Spell Ring"

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Overview

This mod gives the player their own Castle Volkihar, only with a little more flare. The main goal is to have a home with both function and style. So not only can you get all your crafting and storing out of the way, you can also take a second and enjoy the fruits of your hard labor. A lot of work went into this Mod so any donations would be well received. Thanks


Thank You for Your Support

To those who have taken the time to donate or joined me on Ko-fi and Patreon, you are the rarest of the rare, like couch-quarters or farts that don't stink. So, for myself and our Skyrim community, I just want to say "you're awesome" and thank you for your support. It's much appreciated. Cheers!








********** Update 4.3 ********

1. Spouse and Staff clothes now have higher poly models.
2. Fixed Clipping on Spouse and Staff clothes.
3. Removed outfit groups from BodySlide, now can select any preset.


********** Update 4.2 ********

1. Removed Royal Armor. (Now Dark Light Armor)
2. Fixed CR staff spawning in T-Pose.
3. Added Body-Slide support for spouse and staff members.
4. Made other minor fixes and improvements.

***** The Royal Castle *****

Castle Royal includes but is not excluded to...

1. All crafting stations except staff enchanter (I like Neloth having the only one).
2. Five staff members (all women, sorry I'm a guy), one for every trade.
3. A library, kitchen, master bedroom, workshop, rooms for the staff, kids and much more...

As seen in other mods, all NPC's (except kids) will undress when sleeping and showering.



***** The Royal Courtyard *****


1. Has pool and fish-hatchery.
2. All staff members wear bathing-suits while here.
3. You can play games with your kids here as well.
4. Can fast-travel to.



***** The Royal Armory *****


1. Has a bunch of weapon racks and displays.

2. Mannequins can be male or female, see optional files.



****** The Royal Training Room *******

Has three training exercises, Combat\Magic\Archery. Completing the Magic or Archery challenge grants a skill increase.  


****** The Royal Bunk House *******

1. You can have up to six followers stay in the bunk house. They will be given a schedule and thus sleep, eat and so on.

2. Just bring them to either the bunk house or docks then ask them to stay.

3. You can also dismiss them if you want to replace them with someone else. Again, they must be at the bunk house or docks to do so.

Warning: Dismissing a Blade follower will cause them to just stand there. So, unless you absolutely want them to stay permanently, I wouldn't recruit them.



***** The Royal Docks *****

1. This is where your recruited follower will hangout during the day. They will practice combat, work and eat.
2. Has door that leads to bunk house.
3. Can fast-travel to.



***** The Royal Dungeon *****

1. Has eight holding cells. If a prisoner is in one, you can select various ways to torture them.
2. Using the controls next to the throne allows you execute a prisoner in one of three ways, death by battering-ram, disintegration or beheading.
3. Use the Royal Banish spell, found in the Royal Chest, to send almost anyone to the dungeon. Their loot gets stored in the chest next to the executioners coffin.



***** The Royal Jewelry *****

Royal Ring of Prominence: Adds a small boosts to various stats.


***** Wife and Kids *****

You can adopt up to two children as normal. When adopting, you will be given the option for Castle Royal, choose it, done and done.There is a ready made spouse (Princess) who hangs out in the masterbedroom and sells clothes. If you choose to marry her and select Castle Royal, she will then start a routine. You can also move everyone back and forth between houses if you like.



***** Home Invasions *****

Every three to four weeks Castle Royal will be attacked by everything form Skeevers to Bandits. A carrier will deliver you a letter letting you know which one. The first time you enter bandits will have taken over. If your staff is around, they will help but be ready, there're a lot of them.


***** Extras *****

1. Royal Banish Spell, sends almost any NPC to the Royal Dungeon. Excludes creatures, dwarvens, children and essential NPCs. Use cautiously as some NPCs will consider using the spell on them a crime. Also, once the dungeon is full (8 max), the spell won't work.

2. Royal Revert Spell, returns you to the castle. Re-enter portal to return back to previous location.

3. Royal Death Root, basically a grow-able Jarrin Root.



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