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About this mod

Weapon enchant use 0 charges and last forever. Works for all vanilla enchantments.

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Everlasting Weapon Enchantments

This mod makes all enchantment cost 0. which means when you use a weapon with enchantment, it will not use any charges. Basically it last forever.
It works for:
Bows, staffs, swords, axes, war hammers and custom weapons*.
All weapons with enchantments found around in skyrim.
Previously enchanted weapons prior to installing this mod
All new enchanted weapons made after installing this mod.

*There is exceptions for custom weapons and custom enchantments.
Read at the bottom for more details.
Side effect with this mod:

No enchanting exp when disenchanting weapons ( bows, staffs and melee weapons).
No enchanting exp from charging a weapon that is low or emty on charges - since they are everlasting.
May decrease value on enchanted items,
Will not work with other mods that edit and use enchantment values.
Dragonbane no longer has its special lightning visual effect (as if it were completely uncharged.
May be a weapon or enchantment I have missed - let me know trough comments and ill fix asap.
v1.8 Require Dragonborn & Dawnguard dlc
v1.7 Require Dawnguard dlc
v1.6 and below is for everyone who dont have dawnguard dlc.

If not some enchantments will not get 0 enchantment cost. Some might work others dont.
make sure its last in load order to be sure it works properly. Lots of other mods can/will interfere.
this is one of the reasons the .esp file is named zzzEverlastingWeaponEnchant, to make sure it appear last for those who dont use Nexus mod manager or other programs where you decide load order yourself.

Just drop the .esp file from the archive in your Skyrim\Data folder.

Change log:
v1.9 Fix for Miraak enchantments
v1.8 Dragonborn initial release
v1.7 Dawnguard dlc Initial release
v1.6 Vampire abilities no longer cost 0, and thus should be more compatible with vampire mods.
v1.5 Fixed Bolar's Oathblade to cost 0 charges when used.
v1.4 Fixed bow of hunt to cost 0 charges when used.
v1.3 Fixed ghost weapons (drainheart sword, bow,battle axe) found in the labyrinthian to cost 0 charges when used.
v1.2 fixed so that you get enchanting exp when disenchanting armor and jewelry.
v1.1 Fixed soul trap to properly take 0 charges when used.
v1.0 Initial release.

Added mirror to steam workshop.
However, Id prefer if you keep comments here, especially if they is of importance.
I usually have steam on offline so I wount be checking comments on steam workshop very often,
Custom weapons and custom enchantments
This mod will work for all custom weapons which have vanilla skyrim enchantments on.

Will NOT work for custom weapons or any vanilla weapons which use custom enchantments.
Custom enchantments is all enchantments created in CK even those that is copied from vanilla enchantments and then renamed.

Let me know if you find any enchantments that do not have 0 enchantment cost when using a weapon.

My other mods:
Almost Unlimited Weapon Enchantments - Almost the same as Everlasting weapon enchantments, except that all enchantments cost 1 charge per use, thus last almost forever.
Thieves Guild - Special Job Quests - Bat file where you get all Thieves Guild Special Job Quests completed.