Skyrim

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ekaiser

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ekaiser

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13 comments

  1. futon95
    futon95
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    seems abadoned :/ sad
  2. Essaron
    Essaron
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    Totally unbalanced. I can agree with disallowing to use magic for warrior, because he can be protected using block skill. Also warrior is able to deal damage with two handed weapon. Thief too may be deadly, using his sneak skills with daggers. BUT mage, who can be only a target, that shoots fireballs without any compensations for unability to use other kinds of magic... Is rediculous. Skyrim`s vanilla system of magic is seems a bit unfinished, but you trying to let this system many times more sorrow. Using all schools of magic don`t looks epic, but using only one school... Not a good idea.
    1. Essaron
      Essaron
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      turret*, not target
  3. udd101
    udd101
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    I like ihis idea
    Your mod lock some specific action by specific class and force
    You to rollplaying as a rollplaying game
    should be.
    I had been start intend to be as a mage and appearenly end up to be An Archer-mage later
    because lacking of will to “not-use” some skill
    Now you can’t be jack of all trade!

    You life be forceing to walk on the line.
    A Mage are rollplay as a mage and fight as a true mage.
    Your class are matter now.

    Skyrim is overy freedom in my book.
    I prefer the class system like in dragons dogma
    When you choose a class then You can find what your lack of you class in your follower insted

    I look forward to next update to find more class
    Tracked now.
  4. Mistle24
    Mistle24
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    I like the idea, a lot.. always seemed silly where a pure war could use back up magic spells. Good idea!.
  5. Bloodedfire
    Bloodedfire
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    ok, ok cool mod... but... and the healing spell?
    1. ekaiser
      ekaiser
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      The mod will not block spells, only if you decide to use those standing stones, and if you like to use healing spells prove to play as a Priest (via The Lady Stone).In a month I will add the Knight class and you can fusion with the Priest class to obtain the Paladin class or Templar class.
  6. Veratai
    Veratai
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    hm.. from what i've read in the description, i think the mage class should be able to branch out into more.. i'm not really a fan of destruction magic in skyrim
    also.. wouldn't a thief try to learn telekinesis so they can do even fancier stealing? or try to muffle themselves?

    maybe i'm just not imagining this the same way as you
    1. ekaiser
      ekaiser
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      I will introduce fusion class later, there we can have some kind of mage already know e.g. Warlock (Mage×Warrior),Shadow (mage x thief), for now there is a way to fusion Warrior and Thief Class to obtain the secret Barbarian Class.Still in develop so I not mentioned it openly.Use warrior blood ability and then use thief stone and you can obtain that new class.
  7. Risingstar817
    Risingstar817
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    Well, how are we supposed to do the thieves guild quest about burning beehives?
    1. vivarul
      vivarul
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      Use torches
  8. BroDog77
    BroDog77
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    Seems pretty interesting. Can't wait to try it out when it's available for download.
    1. ekaiser
      ekaiser
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      Thanx for that BroDog77! but i forgot to put these line and i update my post, my mod is a dificult increase type of mod.
      ----WARNING-----
      -If you are a Warrior or a Thief, you will NOT allow to use ANY KIND OF MAGIC, and if you are a Mage you can only use DESTRUCTION MAGIC, these can be a game break instance for someones, but for me, is game dificult increase type of challenge like Revenge of the Enemies mod but effects aply to the player.