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About this mod

Wider variety of guard NPCs, including more females.

Permissions and credits
NOTICE: I am no longer supporting or maintaining my Legendary Edition mods. From now on, only my Special Edition mods will be supported.

This mod is also available for Skyrim Special Edition

UPDATE 2014-12-06: Version 4.9c. Fix a few minor issues found while checking for compatibility with the latest USKP update, mainly (but not exclusively) related to the Diverse Muscle Tones compatible versions.

First, a necessary bit of boilerplate. The Nexus is the only legitimate location where you should find this mod. If you find it in any other location, particularly if that location has required you to pay to be able to download the mod, be aware that someone who isn't me is providing unauthorised (that is, pirated) and unsupported goods and you should avoid them. It might be nice to tell me about it too :)

And now, about the mod itself. As with Oblivion, it seems that the job of being a City Guard or Soldier is mostly only available to males (the curious exceptions being Windhelm and Riften). Furthermore, if you use a mod that opens the faces of guard helmets, you probably could not help but notice that many of the guards are the same. If you like a bit more diversity amongst those charged with keeping the peace, this mod may be for you.

What this mod does is almost double the stock of basic NPCs that the game uses when it wants to spawn a new guard or soldier. Furthermore, it makes sure that the stock of guards used for Solitude, Markarth and Whiterun (and other guards and soldiers in holds aligned with the Imperial faction) actually contain some female NPCs.

If you are also using my Diverse Muscle Tones mod, you can use a different version of the plugin that provides the same features, but also gives the new NPCs a toned muscular appearance, as if they do lots of training and working out.

There is currently little racial diversity, and actually I don't think there ever will be more - the Oblivion version of this mod did have optional racial diversity because Cyrodiil felt a much more cosmopolitan place, whereas Skyrim definitely feels as if non-Nordic guards would be out of place (the possible exception being an Imperial or two in Solitude, perhaps).

Installation instructions are contained in the Readme linked off this page and included in the downloaded archives. IF YOU ARE UPDATING FROM A VERSION PRIOR TO 4.0, PLEASE PAY ATTENTION TO THEM. NO, REALLY.


Bethesda Softworks, for the game and Creation Kit.
Figment and Timeslip, for TESVSnip.
Navetsea, for gracious permission to use their wonderful muscular female body normal maps (see

Release History

2012-02-11, 1.0 - Initial release.
2012-02-19, 2.0 - Merged in-place, non-in-place version, added more more guard NPCs overall, added support for toned muscular female guards.
2012-02-24, 2.1 - Fixed two pairs of guards having the same faces, extended the diversity to the imperial soldier faction, added support for existing female stormcloak guards and soldiers to have toned muscles.
2012-02-26, 2.2 - Fixed silly mistake causing some changed guards to disappear, included facegen information for changed guards.
2012-03-04, 2.3 - Some of the new muscular female races were erroneously set to playable.
2012-03-30, 2.4 - Fixed packaging errors with facegen data, streamline plugins, split downloads for ease of installation (not formally released).
2012-04-05, 3.0 - Renamed plugins more appropriately, moved new NPCs into master file to get skin tones right, greatly simplified implementation of muscular females.
2012-04-21, 3.5 - Added even more new guard and soldier NPCs, for even more visual variety, and add readmes to the deployed packages.
2012-05-26, 3.6 - Hopefully fix the Dragon Rising silent messenger problem once and for all.
2012-06-02, 4.0 - Merge resources into the plugin, no mute quartermasters.
2012-06-26, 4.1 - Deprecate built-in muscular females.
2012-10-18, 4.2 - Plugin cleaned, removed ITM records.
2012-10-22, 4.3 - Fix minor errors with a couple of Stormcloak guards.
2013-03-17, 4.3RT - Realistic Teeth variant.
2013-04-20, 4.4 - Prevent Whiterun guards dispatched to Riverwood from being female, as there is no dialogue for them.
2013-07-12, 4.5 - Prevent a few more Imperial soldier NPCs from being female, due to lack of dialogue.
2013-10-23, 4.6 - Replace Dawnguard patch with alternate versions of the main plugin with Dawnguard changes integrated.
2014-03-01, 4.7 - Add a couple of Orcs to the Imperial soldier ranks, fix some oddities that looked like relics of very early versions.
2014-03-29, 4.8 - Tweak voice types. Female soldiers should be more talkative.
2014-07-06, 4.8a - Incorporate a USKP fix.
2014-10-11, 4.9 - City guards during the Whiterun siege (on either side) should now only be Nords.
2014-10-25, 4.9b - Work around a vanilla Dawnguard missing dialogue bug relating to Stormcloak Dragonbridge guards.
2014-12-06, 4.9c - Correct a few issues (mainly in the DMT support, but elsewhere too) uncovered when checking for compatibility with the latest USKP update.