Skyrim

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Leonardo

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leonardo2

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  1. leonardo2
    leonardo2
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    Here is a list of mods that's either incompatible or requires a patch between the Skyrim Map Markers mod and other mods.

    The author have moved the object in-game for the Forgotten Shipwreck (fairly close to Half-Moon Mill) map marker and a patch might be needed for using both these mods together - https://forums.nexusmods.com/index.php?/topic/2243779-tel-nalta-ii-telvanni-home-hearthfire-dawnguard-dragonborn/page-145#entry57954151

    These mods will also have a reason why a mod is incompatible with my mod or if a patch is required.


    Remember, as I stated in the description the 1.8 version is the final version for the Skyrim Legendary Edition and therefore I will not release a patch between my mod and other mods.

    However, if a modder wish to create a patch between another mod and my mod then I grant them my permission to do so.
  2. KJD4
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    Does not work with Skyrim classic, right?
    1. leonardo2
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      Sorry for the late reply.

      My mod does work for Skyrim Legendary Edition (SLE). Perhaps you're confusing with the SSE version.

      Also, I'm no longer mod SLE.
  3. MoonKhajiit
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    Is compatible with immersive undiscovered locations? That mod that put in the compass generic markers in black until you reach the location.
    1. leonardo2
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      It should be as long that mod doesn't edit a map marker(s) or replace a map marker for an exterior cell.

      My mod only add map markers for the exterior cells in the Tamriel Worldspace.

      You got to try it yourself and should you find anything that might change my mod (have my mod loaded before the other mod) then feel free to post about it here.
    2. MoonKhajiit
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      Yes! It works, and i love your mod. From now i consider it as essential mod.
      You should recommend Immersive Undiscovered Locations as well, it makes a cool combination with your mod.
    3. leonardo2
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      Thanks, I appreciate that.

      Well, I could add the Immersive Undiscovered Loactions mod to a list of mods that can be used with my mod.
  4. Deathneko11
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    Looking for some clarification, I love mining and typically get whatever I can when I come across a vein. Do you have several veins of each type of ore marked with a map marker with this mod?
    1. leonardo2
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      Yes, I have added a map marker for those types of an ore vein that has two ore veins (I dunno if there exist three ore veins of the same mineral type in a loacation or not), in particular for the more expensive mineral ingots e.g Gold, Silver, Quick Silver, Orichalcum, Corundum, Moonstone, and Malachite.

      And of course for iron too, if there is two iron ore vein in a loacation.

      Also, keep in mind that not every iron ore vein has a map marker since iron is too common and besides having a map marker for every ore vein in vanilla is almost impossible due for a too cluttered game map.
    2. Deathneko11
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      sweet. Downloading
  5. Skybroom
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    Have you added marker to every Ore Vein Location? I am seriously much into gathering from nature lately. Would be nice to hear a fmiliar fanfare playing once another bush of snowberries is discovered. I am kidding.
    1. leonardo2
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      Well, I added a map marker to almost every ore vein at least for every type of an ore vein.

      Expect for the Ebony ore vein of course since there already exist an Ebony mine, Northwind Mine I think it was called, you know the entrance to a dragon lair Northwind Summit location (Arngeir will send the player to in ones of his radiant word of power quests). There also exist an Ebony ore vein close to a Malachite ore vein on the top of the Throat of the World.

      Haha, I assume you're playing Campfire and Frostfall.