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Mihail and SoN6of6TrediS

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MihailMods

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About this mod

The daedra hunger is one of the many voracious servants of Lord Boethiah. They live constantly starved and hunting for prey. Vermai are blind tall and slender humanoid daedra that serve all the princes. Both rarely display much in the area of intelligence and are considered Lesser Daedras, however their attacks can prove a challenge.

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JOIN MIHAIL MODS SERVER ON DISCORD, NICE COMMUNITY 
WITH VERY NICE PEOPLE THAT SHARE THE SAME INTERESTS
DIRECT LINK









(your videos and screenshots
would be very welcome)




NOTE- if you create models and textures and you would like to see your great work here on
nexus, but you don't want to create mods by yourself, please contact me, i will be very happy
to include your assets in my mods. You will of course be credited for your contribution :)



The daedra hunger is one of the many voracious servants of Lord Boethiah. They live constantly starved and hunting for prey. Some can be found too on the Shivering Isles, and on Nirn close to Boethiah Sanctums, or summoned by high conjurers, also some strayed Hungers can be see living on swamps hunting preys and sucking their entrails with their long tongue.

To provoke his Archrival Boethiah, the Daedric Prince Molag Bal imprisioned some Hungers and made experiments on them, creating the Spitters. Chitinous big hungers, resembling a Dreugh-like body (probably inspired on them since Molag is their patriarch), with a large skin sack on their backs that can be filled with a purple toxin that produces clouds of gas when spitted. This Gas Spitters are also skilled teleporters.
Dagon and Peryte also made their versions, the Blaze Spitter and the Venon Spiter, ables to produce flames and venon, respectively, and spit them on their victims.
The Gas Spiter seems to be found only in Blackreach, summoned by falmers, the Venon Spitter appear as an enemy on Bthalmarz (the ruin of the Peryte Quest) and around that location, and the Blaze Spitter can be found guarding some tombs and towers on Solstheim.

Vermai are blind tall and slender humanoid daedra that serve all the princes. You can find them specially on the realms of Dagon. Falmers seems to have special affinity with them, since you find them commonly guarding falmer hives inside deep caves.

A higher variant can be found on Apocrypha and only there. Yellow in color and slightly bigger than a regular Vermai, this High Vermai are partially covered by hard striped chittin and spikes, and roam the halls of Apocrypha searching for intruders. Also some Miraak Cultists are able to summon them outside, and besides rare, some are used as guardians on Nirn, the example is the ones used by the Sload N'Gasta.

All them rarely display much in the area of intelligence and are considered Lesser Daedras, however they make up for that in strength and velocity. Their attack can prove a challenge when encountering them at lower levels. 


(1 last word- PLEASE READ-  THIS CREATURE USE SPECIFIC SKELETONS, FXS AND ABILITIES, TO LOOK LIKE THEY LOOK ON THE MOD. SO PLEASE, FEEL FREE TO USEM THEM IN YOUR MODS, BUT USE THE SAME SKELETON, FXS, AND ABILITIES,  THEY ALSO HAVE CHANGES ON THE ATTACKS, WITH SOME BEING REMOVED AND OTHERS MODIFIED. PLEASE DO THE SAME IF YOU WILL USE THEM ON YOUR MODS- AGAIN, DO NOT USE THEM WITH SETTINGS DIFFERENT FROM THE SETTINGS THEY ARE INITIAL DONE HERE.






- 6 new respawnable daedra- 
Hungers
Venon Spitters
Gas Spitters
Blaze Spitters
Vermais
High Vermais

-custom loot, behaviour and sounds
-summon hunger spell, the hunger spell book is on the shrine
of boethiah, on the entrance

-more daedras from previous tes games and oblivion lore, and
also finally more different life to Apocrypha





- The last Skyrim Update

- DLC Hearthfire
- DLC Dawnguard
- DLC Dragonborn





This mod should be compatible with almost all other mods





ABOUT MIHAIL MONSTERS AND ANIMALS: It will include animals, monsters, undead and 
Daedra to expand your gameplay in an immersive and lore-friendly way. Since I don’t 
have many yet, I’ll be releasing individual mods for each creature, but in the 
future, I will release a complete Mihail Monsters and Animals pack.








I really want to sincerely thank several modders, because without 
some of their meshes and textures, this mod wouldn't exist. :) 
Please endorse and play all of them:



SoN6of6TrediS
 RustyShackleford69
CrisSpiegel
Valandar
CD PROJEKT RED


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PERMISSIONS:

Feel free to use my mod in your projects,no need to ask me for 
permission first. Have fun creating mods. :) I only ask
you two things: first, do not use them in paid mods, and second, 
please give credit in your mod page to this mod page.



(1 last word- PLEASE READ-  THIS CREATURE USE SPECIFIC SKELETONS AND ABILITIES, TO LOOK LIKE THEY LOOK ON THE MOD. SO PLEASE, FEEL FREE TO USEM THEM IN YOUR MODS, BUT USE THE SAME SKELETON AND ABILITIES,  THEY ALSO HAVE CHANGES ON THE ATTACKS, WITH SOME BEING REMOVED. PLEASE DO THE SAME IF YOU WILL USE THEM ON YOUR MODS- AGAIN, DO NOT USE THEM WITH SETTINGS DIFFERENT FROM THE SETTINGS THEY ARE INITIAL DONE HERE. 

THANKS! :)
Mihail Romanov







As some of you already know, im quite absent from nexus cus i'm 
working a lot in a new morrowind island close do Mournhold and Necrom, almost the 
size of Solstheim, and for the part 2 of Shadows of Dagoth Ur saga. Also i will release soon 
a new up to the part 1 - The Corprusarium, so, i suggest you to wait for the new release 
of the corprusarium if you have not already played it, cus i will change several stuff. The 
part 2(island) will be ready in July, let me show you some pics of the landscape here, and 
you can see more in this link (that is frequently updated) 
https://imgur.com/a/Gz6IG

















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