Just a note about this mod. Not a bug per say but if you try to place the soul extractor with Jaxonz/Cobb positioner it breaks it. I was able to grab the hidden "extract charges" activator with Jaxonz after giving the station an enchanted weapon, but when I place it next to a duplicated Soul Extractor (with or without a weapon in the station) then the activator vanishes and does not re-appear when I put a weapon into the Extractor. With Cobb I'm not able to grab the hidden activator at all. However, you can certainly duplicate, pick-up and place the other stations with no problems.
They are already in use in the Safehouse. That's where these derived from, though are more spiffy looking and the explosion effects don't send stuff flying ;)
hmmm that's odd because the explosion I use is a copy of a vanilla one with all push and force settings set to 0. I'll have to have a look at some point I guess
Any chance of seeing portable versions of these stations? (Using the Campfire system, maybe?) I'd like to add them to my Haven Bag along with my Sagecrafting Table and Workbench.
These sure do seem pretty awesome! But I was wondering if you were able to maybe recreate the crafting stations from other elderscrolls games. Like eso for instance? Maybe you could make a mod containing all of the staffs from eso?
Im excited to see you make more weapons! Maybe some bad ass scythes? or simple ones without a bent blade, just straight with the obvious curved blade. (by bent i mean like not having the blade edge alignment straight)
You know what I mean XD Maybe a mod that lets you mine the atherium rock in blackreach? Maybe have it be compatible with the atherium armor and weapons mod. Either way, im excited to see what you make next
Hey thanks! I was just looking to spruce up the models for the soul gem transmog station and the soul extractor so I could use them in my upcoming vanilla only display mod trio and was tired of rebuilding the systems each time, so I figured I'd make a resource and while I was at it make it player usable as well ;)
I'm not sure what Picky did to address the disenchanting font for Legacy SSE, as it required SKSE. But Legacy already has these, that's where these originally came from.
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Great job, they look awesome.
You overlooked a typo on the description page
"Soul Gem Transmorgrophier: "
should be "Soul Gem Transmogrifier"
https://en.wiktionary.org/wiki/transmogrify
Edit: oops sorry my capslock is having issues..and so is my ability to type lol
:P
btw i AGREE. picky IS REALLY TALENTED, AND SO KIND FOR SHARING THAT TALENT WITH US :3