Skyrim

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Lingshuang

Uploaded by

Lingshuang

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About this mod

Changed perks, spells, enchantment, alchemy, smithing, and artifacts to create a fresh game experience!

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Hello guys, do you think your dragonborn is always being too overpowered in skyrim? This mod will change your game experience and makes it a bit more challenging.

Perk Tree

Changes:

Deleted many spells from skyrim and added them into perk tree.

Added mixed skill perks which require skill level from the other schools.

Weaken many perks to make dragonborn less powerful.

Spell

Changes:

Conjuration spells require more time to cast and last for a shorter time.

Destruction spells cost less base magic to cast.

Illusion spells works on any level targets but last for much shorter time.

Changed all of the master spells cost or casting time to make them useful.

Added Ash spells that deals physical damage.

Added apocrypha spells.

Sunlight spells can deal damage to all targets but more effective on undead targets.

Enchantment

Changes:

Added Solar enchantment that deals damage only during day time.

Added Poison enchantment that deals poison damage.

Delete fortify health, magick, stamina enchantments and fortify magic skills enchantments. (Give you a reason to manage your points when you leveled up rather than go stright to point health)

Less effective resistance enchantments.

Changed charges of all enchanted weapons, they now require more soul gems on use.

Staves cast slower and less effective, that's why you need magic.

Alchemy

Changes:

Heal potions slowly regenerate health.

No more smithing and enchanting potions.

Removed invisible and frenzy effect.

Smithing

Changes:
Added mid armor perk which is a combination of heavy and light armor.

Added perk Armor Mastery to unlock special effects through wearing different armor.

Added perk Artifact creation in Enchanting perk tree which requires your smithing skill, allow you to create enchantable unique items with unique effects or attributes.

Artifact

Changes:
Artifacts are now not upgradable.
Removed enchantment from Mehrunes Razor.

Economic

Changes:
Changed prize of everything in game, makes money a bit harder to earn.
You can found treasures and relics instead of enchanted items in chests.


At last
To ensure this mod is working, please load it at last in NMM

Since this is my first mod, there might be many bugs that I haven't tested out (Or many grammatical errors, sorry about that lol). Please report if you find any. Thanks for downloading and playing with my mod (If any)!!!