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gmartins92

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gmartins92

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Tweak Equilibrium values

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Equilibrium is a very good spell, however in Master and Legendary difficulties it becomes useless, potentially killing the mage to restore 30% of Magicka.

So I have changed some values:

Damage health/sec:  20pts
Restore Magicka/sec:  30pts


If you play in lower difficulties it will still be balanced.

That's it.

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I have other balancing mods that you should check if this one got you interested:

For unarmed builds: 
Unarmed Reworked  Balanced Gameplayhttps://www.nexusmods.com/skyrim/mods/88449
It does not add unarmed weapons or change too much, just simple tweaks.

A slight increase in Pure Mages Power:
Master Perks Enhancedhttps://www.nexusmods.com/skyrim/mods/88377
It adds an ability when you unlock a Master Perk (fair, balanced and lore friendly)

For a new build:
Skyrim for Veterans  Challenging Experiencehttps://www.nexusmods.com/skyrim/mods/85011?tab=posts
This one nerfs thing that are gamebreaking and boost things that are useless or too weak. 
It does big changes but the game still feel like vanilla. Play in Master/Legendary Difficulty for a real challenge!