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PROGRESS UPDATE 7-14-12: Even though Expanded villages is "complete", I planned on re-releasing a more dense version made from scratch + companion fixes. This means there would of been even more houses along with more types, detail & neatness. But when I tried using CK, I kept getting errors midway through & losing my work. The way this happens, i would have multiple ESP. files saved & required for every time it crashes. I thought of making an esp for every village, possibly bundles of 2, but I don't know if this feels like a high priority. If there is a big demand for a new version, then I may try this & get an update released. Just let me know if you really need this.
-You might be able to tell I'm not too experienced with CK, so let me know if you'd like to or can help to make this easier. ---------------------------------------------------------------------------------------------------------------------------------- Expanded Villages is now completely finished & updated *Finished updating navmeshes for all added buildings*
This mod adds more buildings to towns & villages to help give off of a more populated look. There aren't any interiors & this mod is just for atmosphere.
8 locations have been modified: Riverwood +21 Dawnstar +16 Dragonbridge +10 Falkreath +13 Ivarstead +14 Morthal +12 Rorikstead +14 Shor's Stone +5
Can conflict by clipping with other building mods in villages.