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Albro

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Albro

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About this mod

An update to the effects of the Dawnbreaker

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Overview:

This mod is part of a "series" with the goal of making the deadric artifacts a bit more interesting. I'm starting with just releasing them individually as a sort of Beta (should be perfectly playable though) with the intention of possibly tweaking them for a final grouped release.

The Dawnbreaker, I thought, actually had one of the more interesting and thematic effects when compared to, well, practically every other deadric artifact, so I opted to keep the sort of "heart" of the vanilla weapon intact, but overhauled its implementation. I really wanted the weapon to reflect Merdia's main tenant, "Hates death/undead, loves living beings," through its interactions with both undead and living character.

 So what does it do?

The first thing you'll probably notice is that the weapon has 0 damage ... hmm? you might say.  Yes 0; all its damage is handled through its enchantment which does 35 fire damage against undead characters ONLY! and will HEAL living characters by 35 when struck by the weapon (this will not count as a hostile action).

Additionally when an undead character is struck by a power attack for the first time, it will cause an explosion that will stagger and damage all undead characters in the area by 10 damage per second for 2 minutes, and will HEAL all living characters (including you) by 5 health per second for 45 seconds. Subsequent power attacks against undead have an 18% chance to cause the same explosion. THIS EFFECT STACKS!

Overall the effect is relatively simple. The gameplay for it is designed around a paladin character who's okay with collecting a large amount of undead around them and killing them with DOT AOE's accompanied by passive healing. It also of course works very well with companions as they will benefit from the AOE heals, as well as, from your ability to heal them by smacking them with your sword! The healing also works with the respite perk (your healing grants stamina as well) to help you keep powerattacking those undead  to get more explosions!

The weapon has the obvious downside of being COMPLETELY useless against living enemies, but I feel this gives the artifact a very unique flavor that fits exceedingly well with Meridia's mantra



Other Notes:

The enchantment has unlimited charges

The weapon can't be upgraded by smithing

I don't recommend equipping as a vampire

Some Appreciated Feedback:


Any really. As I said at the beginning this is a kind of "beta" in that I'm really interested in what you all think of balancing. Too weak? too powerful? "feels" lame to use? lemme know what you think, and any recommendation you might have.

Compatibility:

Only alters the effects of the Dawnbreaker, meaning feel free to use any mesh or texture replacer.

Other Mods in the series:

The Daedric Artifact Series - Volendrung

The Daedric Artifact Series - Ebony Mail

Change Log:

v1.0 initial release