Skyrim

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Created by

Pumpkin Pie

Uploaded by

PumpkinPieSweet

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About this mod

Refine almost all area of Severin Manor. Add Many equipments

Requirements
Permissions and credits
Changelogs
Severin Manor is my own home indeed.
I truly love this convenient and functional place. I've struggled to make here more comfortable. Now almost all area have been refined and many equipments are available!

Ver 5.0 Change Logs
  • Add Cultivation Area in underground grotto
There're Imbuing chamber of albino spider and many rare ingredients;
Crimson Nirn Root, Poison Broom, Albino Spider Egg, Jarrin Root, Sleeping Tree Sap etc... all of them respawn
Since these are dangerous, the entrance is triple shuttered.

  • Clean up Alchemy Lab (finally...)
Since many ingredient's initial position are changed, recommend to use "Order AND Chaos" or similar MOD to Clean up quickly.

  • Add 4 Storages beside Alchemy Lab
  • Add 2 Storages and some decorations beside Enchanting Table
  • Add 2 Storages beside Blacksmith Forge

  • Merge Severin Manor of the Abyss
Portal to Sovngarde, Portal to Soul Cairn, and Perk Resetter are available.
to use each them, you have to finish main quest line of vanilla, Dawnguard, and Dragonborn.

  • A bit tweak lighting.
  • A bit improve bathtub stair's collision not to stuck NPC.
  • Add script on "Clothe Basket" in order to unwear weapons and basket itself.
    If you have already the basket in your inventory, Once drop it on ground. Then script will be applied.

Required
  DLC Dawnguard, Hearthfire, Dragonborn, and SKSE

Installation

This mod changes many position of objects defined in Dragonborn. To apply it correctly, recommend to stay far from manor as possible when installing.(By resetting cell, objects will be correctly set.)

Features
Basic
  • Improve Dungeon like BGM
  • Add lightings to whole area

Upper floor
  • Changed to Kitchen
  • Oven and recipe of "Boiled cream treat" 
  • Brewing barrel which can make drinks
  • Butter churn
  • Wood chopping block

North area
  • Staff enchanter
  • Artifact display booth
Artifact collections can be put there. Of course you can re-take them.
Available items are; Elder Scrolls, Dragon Priest Masks include Miraak and acolytes, Dragon Claws,  Paragons, and Black Books.
**notice** Once you put artifacts, they become "non quest item". So when you re-take them, their weight will be actually calculated. 
  • Forge area: Clean up, decorate and add storages
  • Blacksmith forge ; Can make Skyforge arms, Enhanced crossbows, and Exploding bolts.
  • Alchemy lab: Clean up, decorate and add storages
  • Enchanting table: Decorate and add storages
  • Atronach Forge on Enchanting table; Same as Winterhold's one. Sigil Stone is also available, needs to be brought from college.
  • Aetherium Forge ; Almost just a monument but may useful for some dwarven MOD.

South area
  • Bathroom with auto undressing script
  •  Add an equitable item "Clothes Basket" (can undress quickly by this. Also can make this at tanning rack)
  • Trophy booth
  •  Greenhouse; 32 fertile soils are available

Center path
  • Shrines of Nine Divines and Auriel

Center room
  • Decorate all over the center living room
  • 2 beds
  • Shrines of Azura, Boethiah, Mephala
  • Shrine of Nocturnal beside the main bed
  • Coffin room for vampires in the additional basement
  • Bloodstone Chalice in the coffin room

Farm area (additional upstairs)
  • Grain mill
  • 2 Apiarys which spawn honey (Vanilla doesn't)
  • 2 Cow
  • 4 Milk spawners ; Can take 2 Jug of Milk from each of them. 10 days respawn
  • 4 Chicken with nests

Grotto (additional underground)
  • Deposit of Rock Salt. Rock salt is can be changed into 5 salt piles with cooking pot.
  • Fish hatchery with small pond
  • Imbuing chamber of albino spider in Cultivating Area
  • Albino spider Egg x5, Poison bloom x5,  Crimson Nirn Root x5, Jarrin Root, Sleeping Tree Sap (all of them respawn)

Compatibility
Recommended Mod

With great appreciate to all lovers and modders of Severin Manor :)