Skyrim

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ClefJ

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ClefJ

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18 comments

  1. Febryth
    Febryth
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    What a shame it doesn't work with the Steam version which I currently have - I was really hoping to get some nice home mods to show off for this game:( Same btw, do the quest, pick up key, go to house - door just opens and closes with no ability to get in.
    1. ClefJ
      ClefJ
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      Sounds like the door marker is unassigned for some reason... I don't work with the steam version but I do give full permissions for those who can.
    2. ASTRIDnLAFKA
      ASTRIDnLAFKA
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      how would i fix this to work as intended in this version??
  2. cashley626
    cashley626
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    If someone could fix this for steam that would be awesome
    1. IxionXVII
      IxionXVII
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      Just converted the mod to SE with several additional fixes and changes.

      Golden Mare Mill SE
    2. ASTRIDnLAFKA
      ASTRIDnLAFKA
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      i second the update needed for steams forgotten stories!!!! I'm sad I cannot get back into my home!! thank u
  3. wildgravity
    wildgravity
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    • 142 kudos
    probably a silly question but for some reason when I try to open the door it doesnt actually let me into the house. I've completed the quest..
    1. aufisch
      aufisch
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      I have the same problem. It worked like a charm up until 1.5.6 but the newest Enderal update broke many of my player-houses (I couldn't load my old savegames with my player-homes loaded and had to start new).
    2. wildgravity
      wildgravity
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      • 142 kudos
      oh no! thats terrible! let me know if anyone finds a work around :)
    3. mandatoryabortion
      mandatoryabortion
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      I am having the same issue since an update
    4. wildgravity
      wildgravity
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      I coc'd into the cell and got a ctd. This update appears to have broken the housing mod, for now.

      If anyone else wants to try, the cell shown in enderaledit is aaaCJRVCabinMill
    5. ClefJ
      ClefJ
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      I've tested myself in a new save and it seems to work just fine for me, the key being in the quest strongbox. Of course I'm using the old launcher and not the steam version, so that might be why.
    6. sthgrau
      sthgrau
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      Fwiw, here are some unresolvable formid's in Forgotten Stories

      Mod ID-> Missing Enderal ID
      xx00319B -> 0008D990 base, Door back to Vyn
      xx003198 -> 0008D990 teleport location
      xx0031d7 -> 000CC526 ?
      xx005a7d -> 0010DE3D ?

      Using xedit, I was able to resolve the crash issue and get the outside door to work, but not the internal door (does not even show up). I just picked some likely entries for the missing ones.

      There are also missing elements in the navigation mesh, but I get to the point of seeing if that was the issue.
  4. Blackavar88
    Blackavar88
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    This is one of my favorite player houses in Enderal or Skyrim. Conveniently placed, great look, cozy and compact, and part of the immersive and lovely world of Enderal!
    1. ClefJ
      ClefJ
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      Thank you! :3 I can't wait for Forgotten Stories to come out, I hope to do more once that happens. Enjoy!
  5. newsorpigal
    newsorpigal
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    All of your Enderal work is great! Thank you!
  6. AlanPaul
    AlanPaul
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    • 75 kudos
    Very nice
  7. kn1ghtfall
    kn1ghtfall
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    • 56 kudos
    It looks great. Amazing work as usual, with that Cyrodilic feeling, arcs and glass windows, that are characteristic of works by Clefj. Too bad it's for Enderal which I don't use ^^;