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Sunspot2

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Sunspot2

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78 comments

  1. Sunspot2
    Sunspot2
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    Still BETA. Please comment for bugs and possible improvements.
    The right eyebrows still don't load.
    P.S. Looking for help to create a MCM Menu for allowing the users to set the camera options according to their own tastes.
  2. NexusChrono75
    NexusChrono75
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    Dragonborn support please?
  3. Bridgitte01
    Bridgitte01
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    hi, I love this mod but can I make a small request? Can you remove the facial hair on the male characters as it won't allow me to, and the glowing tat, can it be an option on the males and females, eg. can we switch it on or off in the racemenu? Thanks :)
  4. writesme
    writesme
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    Reckon you'll ever get back to this?
    1. Sunspot2
      Sunspot2
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      I will, but lots going on keeping me busy IRL right now.
  5. Mysticgirl
    Mysticgirl
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    Hi.

    I think I've found a bug, but I'm not so sure.
    When we transform a follower in fairy, I did'nt find how turn him back into a human.
    It is a bug or there's a solution ?
    1. Urban420
      Urban420
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      the turn human spell doesn't work as of yet hoping there will be an update to the mod sometime soon to fix and or address that issue. you will need to use the setrace command in the command console to change them back to human
  6. Urban420
    Urban420
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    Hoping there will be an update to this mod soon.
  7. NightmareX67
    NightmareX67
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    I combined this with my collision fixes and it works. So, editing the race in the creation kit, I've made the collision boxes scale so you can fit into those small spaces. Whether you're hovering or walking, you use the collision box as if you are walking though. I haven't found any bugs with yet so it could make a good addition to the mod.

    The Creation Kit tweak works by copying the "ActorTypeCreature" keyword from "SprigganRace" and then using it to replace the "ActorTypeNPC" tag from each instance of this race. The collision boxes then scale.
    1. jbwenu
      jbwenu
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      Since I know next to nothing about modding, could you please explain how the collision box fixes you're referring to would change this mod? Would it allow me to get closer to things while in fairy form? Or allow me to move the camera closer while in fairy form without my body disappearing?
    2. NightmareX67
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      You can get closer to objects, and go underneath objects (that you are short enough to fit under). It's as if you are actually the size of a fairy when in fairy form. The only thing is that in hover mode, it just behaves as if you're a walking fairy. (so your collision box is slightly below you and you may appear to be in a table when going underneath it).

      I'm not sure if it's different to vanilla scaling but the camera zoom fades the player when it's very close, even for smaller characters.

  8. Sunspot2
    Sunspot2
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    So long since I last posted. Lots of RL work these months, but I'm still developing it. Might have a polished version uploaded very soon!
  9. jbwenu
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    When I fly, I hear a metal clanking noise. Can anyone tell me how to fix that?
  10. heero57
    heero57
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    im using the beta4 version and when I change to the tiny fairy form my character vanishes........
    1. jbwenu
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      If you scroll out, do you reappear?
  11. hotshot798
    hotshot798
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    Just curious while in fairy form my armor rating drops 1 point per second and remains the same when i return to eltmer form. Is there a fix for this; hate having to reset my armor rating with console commands every time. Still love this mod you did an amazing job. Also, side note is there a way to not go nude.
    1. jbwenu
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      Load the optional file after installing the main file.

      Edit: The optional file should fix the armor rating drop - it won't change the nude body.
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