Skyrim

814 comments

  1. anthelius
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    To everyone: please don't forget to install Fuz roh d'oh ( https://www.nexusmods.com/skyrim/mods/14884/? ) before installing the mod, or else you'll have troubles with scripted scenes.

    SSE version is finally out : )https://www.nexusmods.com/skyrimspecialedition/mods/18327

    v2.0: Added a new quest in the Shivering Isles, see the notice board in Paluseuil to start it.




  2. anthelius
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    Important: the mod now has a discord server: https://discord.gg/bTcB8p4
  3. RevanDovahkiir
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    Salut, j'ai joué a votre mod, est franchement, c'est l'un des meilleurs de Skyrim... ultra sous coté, en jouant à Maslea, je me suis rappelés des meilleurs jeux auquel j'ai joué, Assassin's Creed (le 2, Brotherhood et le 4, le bateau ainsi que la topo de l'ile ;)), et à Witcher III, j'ai ressenti les même sensations agréable, sans parler de l'immersion, ca peu paraitre c**, mais quand j'ai vu que les lits et les architectures avait leur propres textures, quel bonheur j'ai ressenti, il manque plus que les voices lines, et ce sera au delà de la perfection (Les AI peuvent aidés je crois), en tout cas mes plus sincères remerciement, d'avoir fait ce mod epic. ENDORSED à ∞%.
    En Espérant voir d'autre mods, si jamais vous le voulez :).
  4. orbantimea
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    Endorsed. I won't get into much detail, just share a few thoughts.
    Pros: It's gorgeous, I love the tropical environment. Very aesthetic vibes, and I like it a lot more than Skyrim's winter and bland landscapes. I also liked the big challenging quests. I was really excited to embark on this journey, it was captivating. It looked like I found a rare beautiful gem of a mod.
    Some "cons": the main quest ends way too soon... that disappointed me a lot. Too few side quests for a very huge mod (2.1 GB - a bit hard on the GPU). I was really looking forward to enter the main city, and see all of the island. 
    Honestly, I would have created the entire story with all it's chapters in this one mod, make the entirety of the islands reachable (or not show those parts at all), and rather make the visuals smaller and less space and GPU demanding. I had tons of crashes and bugs, but I persisted because I loved the beautiful parts of this mod. Who will wait until you finish all those chapters, honestly?
    Anyway very good job, I was excited about it before it ended so suddenly, and that's what matters. Good job!
  5. pakes2
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    as I talk to the captain to take me to the ceremony I am only given two options to chose from. I can either ask him if he knows what will happen in the ceremony or I can tell him I have some things to do before going.

    I was able to watch a yt video to see that I should have a 3rd option saying I am ready to go. It looks like a beautiful mod but I don't know how I can continue anymore without the dialogue.

    One more thing. I found the shipwreck off the coast of the Island but I didn't find any bottles in the ship for the bar tender who wants 5 bottles. 

    I did install the update along with the main mod.
    1. Erstam
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      Under normal circumstances the option should always be there. If you don't have any followers with you, the journey will start, and if you have followers, the captain will tell you to get rid of them. The only (theoretical) case where the option won't appear at all is when you have a negative follower count. That would be a bug in some other mod having caused this. Try opening the console, and type:
      set PlayerFollowerCount to 0
      Then talk to the captain again.

      The bottles are very hard to see, especially among the seaweed. Type tg in the console to toggle all grass on or off.

      To anthelius: change the condition for the "Alright." answer to <= 0 to catch this (admittedly very rare) case as well.
    2. pakes2
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      Erstam thank you. You were right it must've been a negative follower count. I was able to progress the mission.
      I was also able to find the bottles of wine in the ship. I was looking for a chest and wasn't expecting them to be lose like they were.
    3. pakes2
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      The captain told me to go to the ports in skyrim to find sailors. I have checked everyone at the 3 main ports. I was not able to find anyone who had any dialogue that had to do with joining me for this mod.
    4. Erstam
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      Have you talked to everyone in the Windpeak Inn, in Dawnstar?
    5. pakes2
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      yes yes I figured it out. I didnt realize they would be in the inn. I was just talking to people down by the docks.
    6. orbantimea
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      Hi, are you the creator of this lovely mod?
      Very beautiful and interesting, I love the aesthetics.
      I'm still in chapter 1, where you need to gather building materials (I can't figure out where to find steel though). Also the big ship has disappeared, the captain refuses to transport again, he "needs to rest" and I can't get back to Skyrim to find the elf. (I'm guessing he's in Windhelm).

      There have been a ton of crashes, and some painstakingly hard to finish quests.

      Why most of you truly brilliant modders don't provide a setstage list with quest ID's or attach a detailed document with clues?
      It would make the playing experience much easier, there wouldn't be so many disappointed/frustrated players.
      I honestly am stuck now and I don't know where to seek help to advance (on the discord group no one answers).
      Is it also true that you can only finish Chapter 1 of this already enormous mod? That's what I'm keep reading in the Posts comments.
      I hope to find some answers, thank you.
      Very beautiful aesthetic environmental vibes, I really love that.
      I also wonder how to get that pretty hair that the ladies have and their faces not looking so pale as my own player's.
      Thank you 
  6. Nikkkko
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    Hello all,
    I have a simple question, I started je main quest, and I just got accepted in the brotherhood, so I am in the very beginning of this mod.
    Here is the qiestion : how do I travel back to Skyrim? I can't find the boat anymore.
  7. Sardajonius
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    Somehow  maslea.esm got to the bottom of my load order and I lost all quest progress since I updated from 2.00 to 2.13.  I could still travel to/from Maslea but everything was like I didn't do anything. So now, in a new playthrough I have like two bugs:
    1) a minor bug actually, the old man Guedrios won't talk to me after purchasing the Syagrio Estate, I want to give estate to the workers; he just mumbles "Hello." and "Sir."
    2) I can't start the Unatsii's "The Old Customs Quest" altough I finished the main questline (saved Milvion, talked to Carlina...)  I killed her husband, the former Altken - Inaziu. Does this decision interfere with the quest that I can't start?

    Great mod, I'm obsessed with it, really.
  8. LatinGames
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    Hi anthelius  as you know I'm fan of this GREAT Work   ,   but with the AI Facilities available now,   Have you ever think to add voices to the NPCs without it ?

    This Mod deserves have full voices,  the good notice is that works on LE and SE without changes
    1. anthelius
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      Thanks for the kind words. I have mostly focused on french VA for now, I know xvasynth has improved a lot but only in english. However, everybody is free to generate english audio lines and release them if they want, I'll try to focus the little time I have on chapter two before doing something else.
  9. deleted4257842
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    Anyone else having problems with some npc faces, like alcis, burgomaster, levenios. Is this normal?
    Startet now to replace them with tes5edit and nifskope.

    Done already, Burgomaster(Dario Follower), Hiera(Julianna Follower), Elina(Elise Follower), Rufeon(Florian CoT), Alcis(Ivarstad imperial CoT)
    Would release it, but as you see already, to much permission asking. XD

    bye
  10. r4bblerous3r
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    i will come back here to add one, yes one, negative comment to my prior glowing review. (spoiler)
    This mod is a beautiful and totally unsung creation, and i respect that i have paid nothing for someone elses hard work. 

     my feedback is the worst thing (for me) about the story so far - youve crafted such an expansive world that differs from skyrim believably, with environments that the base game leaves you starving for. Its a convincing, in-world take at an island-nation far from tamriel - i feel like this is squandered with the addition of thalmor as the typical boogymen - thalmor are powerful, yes - but their inclusion cheapens the 'exoticness' of the experience as a whole imho. nirn is a world where frequent transoceanic travel is virtually nonexistent on an intercontinental scale. there are other powers at play in the elder scrolls, and i feel like skyrim players all obsess over thalmor because its the first bad guy many of us know about in the elder scrolls as a whole... them somehow being present across the entire world cheapens the mystery and cachet of the unknown powers elsewhere, in this case maslea.  There is no recorded lore precedent for that level of communication outside of Tamriel, much less care or involvement. I know, I know....


    Nitpicking. 

    I only say it because everything else left me so breathless :) This mod is one of my favorites, easily. Nobody else has done tropical environments quite like this. The colors, the culture, the plantation style houses and renaissance pirate vibes...Please dont stop working on this incredible art piece. I NEED part 2!!  

    And dont get me started on the sheogorath and molag quests - i was surprised, to say the least. :D
  11. marad22
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    Nice island.  I'm here on a honeymoon, so we'll just enjoy the beaches, explore the island and not worry about there being no quest to solve.  Thank you for a lovely mod.  Mara & Cybele
  12. marad22
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    Hi.  I am not getting the English subtitles.  I installed Fuz roh d'oh before installing Maslea, so I don't know how to get the English subtitles.  Can anyone help?  Thanks.  Mara