Skyrim

About this mod

Near Riverwood, in the forest, you must visit the House of Dar'Khat-Do !

Requirements
Permissions and credits
Changelogs
The house of Dar'Khat-Do hides a terrible secret: will you discover it ? Will you be able to face the recluse Khajiits locked in a hidden nook of this house, and to release the last survivors of the little dolls ! ?

La maison de Dar'Khat-Do cache un terrible secret: arriverez-vous à le découvrir ? Serez-vous capable d'affronter les Khajiits reclus enfermés dans un recoin caché de cette maison, et de libérer les derniers survivants du petit peuple des poupées ! ?


The House of Dar'Khat-Do is located in the forest, near Riverwood, not far of the Anise's Cabin...




11 Khajiits (9 Adults, 2 Kids), 10 Mounts (Cliff Racer, Dragonling, Giant Wasp, Giant Bee, Giant Bat, Tigers), 8 Followers (Owls, Bat, Dolls, Cyrodillian Wolf, WereTiger and Leather Armored Tiger) ... and lots of other surprises !

The DLCs Dawnguard/ Dragonborn/ Heartfire, and eventually Skyrim Script Extender (SKSE) or Skyrim Script Extender are required

This mod also works without SKSE but the creatures fly at ground level !



TRAINERS and MARRIAGEABLE NPCs


You have 3 trainers: Dar'Khat-Do (Lockpicking), Shanir (Sneak) and Liara (Destruction)

To be able to get married (and get the dialogues) with 3 companions (Rika, Shanir, Tali ), you will probably have to type in the console (type “²” or "`" or "~" key to get into console):

setstage relationshipmarriage 10

You must wear the amulet of Mara

(if entered correctly, the console won't post anything in reply)



MOUNTS


You have 4 Mounts near the House and 10 Summonable Mounts

To have the SUMMONABLE Mounts, you must buy the “Spell tome: summon XX”, at Farengar Secret-Fire in Dragonsreach/Fort Dragon (Whiterun) or with an other "Spell Vendor" (ex: Sybille Stentor in the Blue Palace/Palais bleu in Solitude).

With the books, you have the spells

You can easily DISMISS when you want ! with an other "Spell tome: Dismiss Summoned Creature"

In order to buy the 16 books at Farengar, you must place this mod at the bottom of the list when you launch the game


CONTROLS OF THE FLYING MOUNTS (with SKSE):

->->->->->->If you have SKSE you can really fly !<-<-<-<-<-<-


UP: Left Shift

DOWN: Left Ctrl

DOWN to the ground quickly: E or Space

W (or Z): forward

S: backward

A (or Q): turn left

D: turn right


You MUST mount the SUMMONABLE flying creatures, dismount and re-mount again before flying !


When flying press F12 to reconfigure the Keys (...a little problem: it is the default screenshot button on Steam ! You can go into Steam and disabled screenshots)

If there is a problem with the F12 key, uncheck the mod, make a backup and then check again the mod



ARMIES


This mod adds the ability to quickly incubate eggs of 4 Flying creatures (Bat, Cliff Racer, Dragonling, Giant Wasp) and the Cursed Dolls with the fire of the forge, and quickly create hordes of creatures (5, 15, 50, 100 ...MORE ?...ATTENTION with the freezes in your computer !) that are following you as if you were their mother !

To obtain these eggs, simply bring any “XXX Egg ” (found with some Merchants in Riverwood : Lucan Valerius, Orgnar in the Sleeping Giant Inn ; and in Riften : Keeravia at the Bee and Barb, Elgrim at Elgrim’s Elixirs, Marise Aravel, Vekel at the Ragged Flagorn in the Ratways) to a forge and create the "Incubated XXX Egg" in the "misc" section. Now open up your inventory, navigate to "Scrolls" and there they are. You throw them and when they hit the ground they hatch into creatures. The creatures follow you.

When your creatures die, remember to loot their corpses for more eggs

In order to find the eggs at Merchants, you must choose the mod for which you want to buy and place it at the bottom of the list when you launch the game



BUGS or PROBLEMS



For the Flying Mounts:

You only have to be careful to not crash into the ground (apparently they can also burrow underground) !

If your mount disappears (with impossibility to dismount): Be patient a few seconds or Zoom out with the scroll Wheel or FAST TRAVEL



For the Followers : (The tiger, the bat, the weretiger, the wolf, the dolls, the owls + the 2 childs !)

You can only have one Follower at a time: if you want a different one (in my other mods), you need to dismiss the first one before you recruit them.

If telling the follower to return at home (With message: “Your companion heads home”) doesn't dismiss him, or if you have lost the active Follower, you can try this:

Type “²” or "`" or "~" key to get into console, and type:

set playeranimalcount to 0

With Amazing Follower Tweaks , or other mod with followers, if problem to dismiss the followers, you can uncheck this mod (AFT or other) in the Data Files when you launch the game

If problem with the Dialog Box of the followers/ companions (Wait - Follow - Trade - Favor - Dismiss) you can also enter / exit a house or make a fast travel



CREDITS


Tedix for « Dar'Khat-Do » in Dar'Khat-Do
(« J'accorde son intégration pour ton projet »)

MoRZiLLo and Renamonfor « Liara », « Rika », « Tali », « Vharje Kid », « Nelkar », in Khajit Female Marriage
(« You can use at your own MOD or whatever you create without my permission.It's totally Free »)

LorSakyamuni for the Owl in The Witcher 3 Monsters and Animals Resource Pack (“You are allowed to use the assets in this file without permission as long as you credit me”,“Pack containing a lot of monsters and animals included in the game The Witcher 3: Wild Hunt. All the original assets belong to CD PROJEKT RED and are distributed with their permission. Feel free to use them, just remember to credit me.”); this animal is rigged by SpikeDragonLord and jboyd4 in the mod Beasts of Tamriel

Markus Liberty for the Cyrodiil Farmhouse Tileset (“You may Use These Assets in your own Mod as long as credits are given to original author.”)

Stroti –Tamira for Stroti's Hobbit Home Resource , Marnya - My Hobbit Home ; Strotis Old Mill Resource ; Stroti Resource Pack II; and Stroti's Treehouse Resource (“This is a modders resource.You may use the meshes and textures for your own mods as long as you give credit and you do not charge money for it.”)

Renthal311 for 3D decorations (« Modders resource and tutorials »)

Jokerine for the boats in Jokerine's Misc Resources
(« You are allowed to use the assets in this file without permission as long as you credit me « )

HISSSSA for the Rats in his mod
hs-rat with a patch
Blog of Hissssa

Mihail Romanov for the Wolves in Wolves of Cyrodiil - Mihail Monsters and Animals (mihail immersive add-ons - wolf) ; for the Cliff Racer in Cliff Racers- Mihail Monsters and Animals (mihail immersive add-ons - morrowind) ; for the Dragonling in Dragonlings- Mihail Monsters and Animals (mihail immersive add-ons - High Rock - Daggerfall) ; for the Doll in Cursed Child's Doll - Halloween Special (mihail immersive add-ons- poltergeist) (music "The Hearse Song" with author unknown -from the time of 1st World War- and shared by MissShadowLovely); for the Bats in Enemy Bats - Elements of Skyrim pt.7 (mihail immersive add-ons - daggerfall - animals) ; for the Bees in Dangerous Bees - Elements of Skyrim pt.5 (mihail immersive add-ons - insects) ; and for the Giant Wasp in Giant Wasps- Mihail Monsters and Animals (mihail immersive add-ons- ESO) (« i allways allow other modders to release my mobs as summons and mounts, im happy with that »)

Kahjiit Raj in his mod Golden Egg Treasure Hunt for the textures (with: Wyeko,struckdumb,super_chicken,bigsteve7743,Enchantedgal, WanderingSoul, kuschelirmel, Wisdoms_Pe,ttainted_sharben) of some Eggs("Asset use permission": "You are allowed to use the assets in this file without permission as long as you credit me")

Testiger2 and XP32 for the mod: Sabrecat Idle Animation Fix ("Permission : Free according to original tweaker/modder -testiger2-")

Testiger2 for the Meshes/Textures of the Tigers in his mod TesTiger's Mesh Resources

Free sounds : universal-soundbank - Sound Fishing - lasonotheque - soundbible - freesfx - xeno-canto

GendunDrup for the Khajiit Head in Mounted Beastfolk Resource

Dogtown1 for the meshes/textures of WereTiger in his mod Skyrim Monster Mod and Monster Mod

SpikeDragonLord and jboyd4for the WereLion/Lioness in Beasts of Tamriel

Elfendrago87for the WerePanther in Werepanther Mesh and texture Resource

JockrisLatour for the textures of the banners in New werewolf banner textures Material

AltheaR for the animated rose in Breathing Rose ("You can use these assets for Skyrim (LE) only with proper credit for me")

NoxyGame and DOSMaster for the script of the mod Pegasus MLP fully flyable “feel free to use/enhance the script/nif/mod, but give credits to the authors”

RoboBirdie/Berkian for his mod Fossils for Skyrim

New texture for the Giant Bee by agents