Complete Shrines by Brytag
Skyrim » Items and Objects - World
Added: 08/10/2017 - 03:42AM
Updated: 20/10/2017 - 09:16PM

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Last updated at 21:16, 20 Oct 2017 Uploaded at 3:42, 8 Oct 2017




Most of the liturgical and religious locations in Skyrim boast a proper shrine to complement their respective deity and
facilitate communion, however many of these sacred locations inexplicably have no shrine. Many of the Gods/Daedra/Aedra of Skyrim have shrine locations, yet when you go there you discover that they have no actual shrines to speak of. Perhaps it is because they are not part of the traditional Nine Divines that their holy centers have been neglected, or because most of them are classified as Daedra. Whatever the reason, Complete Shrines attempts to remedy this by adding the missing shrines into these locations, and in some cases by also adding additional religious iconography that is appropriate for the respective deity. The new content has been allocated to already existing shrine locations, i.e. no new shrine locations have been added*, making content compatibility for the most part an unlikely concern, and hopefully providing a more immersive atmosphere while still maintaining a natural feel.



                                                            Thanks to Ikari for the review.

New Shrines:

Shrine of Azura (In Skyrim)
Shrine of Boethiah (In Skyrim)
Shrine of Mephala (In Skyrim)
Shrine of Clavicus Vile
Shrine of Namira
Shrine of Meridia
Shrine of Malacath
Shrine of Peryite
Shrine of Vaermina
Shrine of Mehrunes Dagon
Shrine of Hircine
Shrine of Hermaeus Mora
Shrine of Molag Bal

Skyrim Shrine Locations:

Shrine of Azura - Adds missing Shrine of Azura to location
Sacellum of Boethiah - Adds missing Shrine of Boethiah to location
New Gnisis Cornerclub - Adds new Shrine of Mephala, Boethiah, and Azura to location
Haemar's Shame - Adds missing Shrine of Clavicus Vile to location
Reachcliff Cave - Adds Shrine of Namira to location
Kilkreath Catacombs - Adds Shrine of Meridia to location
Kilkreath Temple - Adds Shrine of Meridia to location
Giants Grove - Adds missing Shrine of Malacath to location
Shrine of Peryite - Adds missing Shrine of Peryite to location
Bthardamz - Adds Shrine of Peryite to location
Nightcaller Temple - Adds missing Shrine of Vaermina to location
Shrine of Mehrunes Dagon - Adds missing Shrine of Mehrunes Dagon to location
Snowclad Ruins - Adds missing Shrine of Hircine to location
Glenmoril Coven - Adds missing Shrine of Hircine to location
Temple of Miraak - Adds Shrine of Hermaeus Mora to location
Abandoned House - Adds Shrine of Molag Bal to location

New shrines act and behave exactly like vanilla shrines do, providing seamless integration into the world. They cure disease and confer a unique blessing relative to their prospective deity. New shrine blessings are different but on par with the vanilla shrine blessings. No new locations have been added*, simply all the vanilla shrine locations in Skyrim that were missing proper shrines have been given them. The new shrines have unique new art renderings appropriate to the deity in question. 


Shrine of Clavicus Vile: Speechcraft improved by 10% for 8 hours.

Shrine of Namira: Conjuration spells improved by 10% for 8 hours.

Shrine of Meridia: Restoration spells improved by 10% for 8 hours.

Shrine of Malacath: Two-Handed weapons do additional damage for 8 hours.

Shrine of Peryite: Immune to Disease for 8 hours.

Shrine of Vaermina: Illusion spells improved by 10% for 8 hours.

Shrine of Mehrunes Dagon: Destruction Spells improved by 10% for 8 hours.

Shrine of Mephala* : Missile Weapons do 10% more damage for 8 hours.

Shrine of Hircine: Stamina Regeneration is improved by 10% for 8 hours.

Shrine of Hermaeus Mora: Alteration Spells improved by 10% for 8 hours.

Shrine of Molag Bal: Sneak skill is improved by 10% for 8 hours.

* The Shrine of Mephala has been changed. Instead of the default blessing of improved barter which is already available
in 2 other shrines, the Blessing of Mephala now improves Archery damage by 10% for 8 hours. The vanilla artwork design on the face of the shrine has also been improved. These changes incorporate all Shrines of Mephala, including the default Solstheim Shrine of Mephala.


In addition to shrines, religious icons and paraphernalia have been added in some cases. Religious banners, Holy Books,
Altars, Icons, Religious Portraits and other items have been allocated to certain areas. These additions have been added appropriately and for the most part very sparingly to create a higher level of immersion while also maintaining a mostly vanilla feel for the added content. All items and objects have been added seamlessly into the world, and offer no conflicts with either navmeshing, NPCs or quests.


*As was previously stated, no new shrine locations have been added, that is with the exception of the New Gnisis Cornerclub which now has the three shrines of the Tribunal at that location. The New Gnisis Cornerclub has been expanded and now has a basement area which contains a new Shrine of Azura, a Shrine of Boethiah, and a Shrine of Mephala, providing the local Dunmer inhabitants of the Grey Quarter a religious outlet.



Skyrim Legendary Edition


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If you are interested in just making a patch for compatibility with Complete Shrines and another mod than you need no further permissions, and are free to make a patch.