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makuansoni

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makuansoni

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About this mod

Become a No Life King, the Ultimate Vampire

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No Life King

The Hellsing Organization, a secret branch of the British government, has long been battling supernatural threats to keep the people safe from creatures of the night. Its current leader, Sir Integra Hellsing, controls her own personal army to eliminate the undead beings, but even her highly trained soldiers pale in comparison to her most trusted vampire exterminator, Alucard, who is actually a powerful vampire himself. Along with Integra's mysterious butler and Alucard's new vampire minion, Seras Victoria, the Hellsing Organization must face not only regular ghouls and vampires, but a rivaling secret branch of the Vatican and an mysterious group of madmen spawned by a certain war over 50 years ago. (https://www.funimation.com/shows/hellsing/)
No Life King Perk

Requirements:

Prerequisites:
  • You are undead
  • Only active between 7:30pm and 7:30am

Features:
  • Improved attack damage
  • Improved damage resistance
  • Increased health
  • Increased magicka
  • Decreased movement noise
  • Improved sneaking
  • Improved destruction magic
  • Increased Vampire Drain Damage
  • Added compatibility with Better Vampires

Notes:
If you want the improved vampire drain damage, make sure No Life King is after Vampire Drain Level Up Destruction in the load order. If you want normal vampire drain damage, make sure that No Life King is before Vampire Drain Level Up Destruction.

Live Another Life and Better Vampires

While Live Another Life and it's addon New Beginnings works just fine starting off as a vampire in a vanilla game, it completely messes with Better Vampires. You might as well as choose a different option and use Better Vampires to start as a vampire. You will have no end of issues if you don't.

Future Plans:
I have no experience with SKSE, and my Papyrus scripting is pretty basic level. I'm pretty good at basic c++ and c#, but I really haven't had the time to work on learning them. I'm only a hobbyist modder.

Background Information:

The mod as it stands is an accurate reflection of a lineage of Alucard who has not yet embraced the truth of the No Life King. His lineage is far more powerful than most any other vampire. But when the vampire truly learns the secret of the blood, i.e., "Blood is the currency of the soul", then by drinking someone's blood, when they die, he takes their souls, and gets their powers, abilities, knowledge, experiences, memories, and personalities with it.

I haven't learned Papyrus or SKSE yet so I can't do the soul absorbtion part yet. I need a script to count amount of people killed persistently across the same game file,
and the ability to either set MGEF magnitude or alter actor values in script. I'm a novice mod author after all.