Skyrim

File information

Last updated

Original upload

Created by

Kojak 747

Uploaded by

kojak747

Virus scan

Safe to use

Tags for this mod

About this mod

My personal collection of patches, tweaks and updates for some of Elianora's wonderful mods.

Permissions and credits
Changelogs


HALAMSHIRAL




Things at the college are getting a bit tight, I need a new home where I can carry out experiments. There's a handsome tower just outside the town, It sounds perfect. Comes with a greenhouse and a dragon apparently. Should be interesting...

Click on spoiler for instructions.

Spoiler:  
Show
HALAMSHIRAL

Requirements:

Use my esp instead of  Elianora's. You still need to download the original mod for the resources.

Credits to Sa547 for the greenhouse glass.

Work:
 Exterior lighting
 Navmesh
 Moved tower to Winterhold - Vines, No vines version inside 'optional' folder, plus a solitude arch version.
 


RUSKA




Caught a dirty thief trying to break into the Riverwood Trader, and was about to slit the bastards throat when he begged for mercy and blabbed about a place down near Riften that was packed with all sorts of trinkets and goodies. Worth investigating...

Click on spoiler for instructions.

Spoiler:  
Show
RUSKA

Requirements:
Use my esp after Elianora's. You still need to download the original mod as a master.
You also need to get the meshes from Blowing In The Wind for the Lanterns.

Credits to Sialivi for the meshes in Blowing In The Wind.

Work:
 Exterior lighting
 Navmesh
 Added Swinging Lanterns
 Real Shelter Patch


ELISDRIEL




Things have moved on since my last visit. The tree is getting old and lost a few of it's leaves but has let more light in and crops are growing really well. So I've flogged the surplus down at Robber's Gorge and splashed some gold on a few lamps and things.

Click on spoiler for instructions.

Spoiler:  
Show
ELISDRIEL

Requirements:
Use my esp in place of Elianora's. You still need to download the original mod for the resources.
Run DynDOLOD for Ultra tree LOD and architectural lod.

Work:
 Exterior lighting
 Navmesh
 Added Idle markers
 Performance
 Ultra Lods for trees and architecture
 Real Shelter Patch



SCHOLARS SOLACE FOR CRF



Steirod, my neighbour at Iron Tree Mill finally caved and got round to sorting some stuff. He rebuilt the deck, put up some fences and tidied up the garden. He also helped me fix the interior lighting. What's he after then?

Spoiler:  
Show
SCHOLARS SOLACE

This patch makes Scholars Solace play nicely with Cutting Room Floor.

Requirements:
Needs both mods as masters (the Scholars Solace HF version I use).

The key is still in a strong box in the Mage's Quarters but just console help solace if you can't be hooped with all that.

Work:
 Interior lighting
 Added magical FX and statics
 Exterior statics and landscaping
 Navmesh
 Exterior timed lighting
 Real Shelter Patch



SERENITY



Had to sort out a problem up at the docks, and I need to move Serenity. I could fight them for it but I heard there's a good spot near Solitude Sawmill where she can berth out the way. One of the guards said he patrols down that way and he'll keep an eye on it.

Spoiler:  
Show
SERENITY ALT LOCATION

I've moved the ship South out the docks so you can now use all your fav Solitude Dock mods without any hassle.

Requirements:
You still need to download the original mod for the resources, but use my esp instead.

Work:
 Navmesh
 Statics



VELLAMO




Since I became Archmage I can't go anywhere in the college without getting asked this and that. I need a wee place close-by, maybe in the town, just so I can get a bit of peace and quiet. I'm going to check out Vellamo, it sounds ideal plus its right next to the inn. Which is nice.

Spoiler:  
Show
VELLAMO

Requirements:
You still need to download the original mod for the resources, but use my esp in place of theirs.

Work:
 Navmesh and Pathfinding errors
 Exterior Lighting



MIELIKKI



Borrowed a rather handsome horse down near Riften and was taking him for a hack when I was mugged and someone stole him. Bastards. I ended up walking through the woods and stumbled across a gorgeous little place called Mielikki. The architecture reminds me of Morrowind and it's the perfect spot to get away and unwind for a few days. Maybe If I hang about I'll see that horse again, he was a real keeper.

Spoiler:  
Show
MIELIKKI

Requirements:
You still need to download the original mod for the resources, but use my esp in place of theirs.

Work:
 Navmesh
 Pathfinding errors
 Exterior Lighting



RAVENHOLM




An old pal of mine dropped by yesterday and she wants me to go with her and look at a small keep she's thinking of buying. It's up in the hills near Shor's Stone and it's called Ravenholm, which sounds a bit ominous. Apparently it has great views but I have a weird feeling about this. Still she's really keen and I don't want turn her down - she can go on...

Spoiler:  
Show
RAVENHOLM

As well as the usual QOL fixes like Navmesh and lights I've also added a few more crucified Skeletons so the place is a bit easier to find when stumbling home from the pub.

Requirements:
You still need to download the original mod for the resources, but use my esp in place of theirs.

Work:
 Exterior Lighting
 Navmesh and Pathfinding
 Statics
  

PINEGROVE LODGE



Serana bought Ravenholm - it's ideal for her and the views were rather good. I need to find somewhere similar and from what I've heard, Pinegrove Lodge had some of the best views in Skyrim. I'll head up there next week and see just how good the views are.

Spoiler:  
Show
PINEGROVE LODGE

Requirements:
You still need to download the original mod for the resources, but use my esp in place of theirs.

Work:
 Navmesh and Pathfinding
 Statics
Exterior Lighting
  


ROUTA



Doesn't matter how much I decorate Hjerim, the place still gives me the fear and I need somewhere else. There's a log cabin just outside town come up called Routa which belonged to some StormCloaks. Has an attached Sauna which is perfect. As for Hjerim I'm sure Serana said she liked the place...

Spoiler:  
Show
ROUTA

Requirements:
You still need to download the original mod for the resources, but use my esp in place of theirs.

Work:
 Navmesh and Pathfinding
 Exterior Lighting


ASSASINS LAIR
Astrid is really keen for me to set up a base of operations closer to the capital. There's an old tower in the Marsh that sounds ideal and comes with a jail cell in the basement. Astrid also mentioned something about a direwolf.
Spoiler:  
Show
ASSASINS LAIR

Work:
Repaired and fine-tuned Navmesh
Exterior Lighting
Tweaked statics

Requirements:
You need to download the original mod for the resources then use my edited plugin to overwrite. 


Credits To Arthmoor who gave me permission to share tweaks to CRFhttp://www.nexusmods.com/skyrim/users/684492/
Credits and massive thanks to Elianora who gave me permission to share thesehttp://www.nexusmods.com/skyrim/users/3231858/


CLICK BELOW FOR MY OTHER MODS