Backport of the "Lock related Loot" mechanic of Fallout 4.
Container have loot according to its type and its lock difficulty.
Requirements
DLC requirements
DLC name
Dawnguard
Hearthfire
Dragonborn
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Changelogs
Version 1.1a
Removed unintentional navmesh edits
Fallout 4 has a "hidden" mechanic where, depending on the difficulty of the lock, the container will have better or worse items inside.
This reduces the chances of getting poor loot out of a Master locked chest.
Since it is a simple mechanic, I was able to backport it to Skyrim, Classic and SSE.
With this mod, each container will have a loot table according to its lock difficulty.
This loot tables are based on the default content of each type of container, this is in order to maintain not only a vanilla feel, but also compatibility with mods altering leveled lists, e.g. Morrowloot, Scarcity, etc.
I couldn't find any mod doing the same, if there is one, let me know.
I also couldn't find any bug, again, if there is one, please let me know.