When you lose all of your health, a menu will appear and asks you which one of these items you want to trade to restore your health. If you choose nothing or you don't have enough items, depending on the settings either you die, respawn or the game will exit to the main menu.
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
SKSE Team Creators of SkyUI Saerileth for Arkay mark model and texture
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 2.72
Options for losing skills after the respawn added.
An option for opening character creation menu after the respawn added.
Version 2.71
Option for toggling morality check when detecting a thief NPC added.
Follower protection separated into two options, one for resurrecting/reviving followers, another for remaining in battle when followers are still fighting or the last attacker is killed.
Aftermath page in the MCM menu reorganized.
Version 2.70
An option for disabling trade with arkay added.
An alternative option for teleport/respawn to a random respawn point added.
An alternative option for losing items randomly added.
The number of Fiss presets increased.
Bugfix
Version 2.68
An option for toggling the death sound and falling on the ground before the respawn added.
Version 2.67
You can choose to lose random amount or all of your tradable items before respawning.
An option for fixing closed eyes bug with console commands added to debug page (Requires Autorun Console Commands).
Version 2.66
Bugfix
Version 2.65
Change in follower detection
Version 2.64
Bugfix
Version 2.61
Left-hand weapons will re-equip after respawn.
Version 2.60
The default preset could be loaded without installing FISS.
The number of setting presets increased.
Bugfix
Version 2.59
Bugfix
Version 2.58
added support for FISS, you can now save and load your settings from the presets page.
Version 2.56
Bugfix
Version 2.55
MCM Menu fix
Version 2.54
An option to hide the trade menu for up to one minute added.
Ghosts and dragons can steal dragon souls from the player.
If you choose 'tradable items' or 'valuable' from the aftermath page, the number of items that you'll lose would be semi-random.
Bugfix
Version 2.52
Options for selecting respawn point and recall's destination with menu added.
An option for choosing the minimum allowed distance between the player and a respawn point added.
Bugfix
Version 2.50
Curse of arkay can become temporary.
Bugfix
Version 2.48
Bugfix
Version 2.45
An option called follower protection added. When this option enabled, followers would revive and respawn with the player, also the player would remain in battle if at least one follower is still fighting or the last NPC who attacked the player is defeated.
Options for losing Items to hostile NPCs and creatures added.
An option for resurrecting all non-unique actors before respawning the player added.
Options for toggling black screen and invisibility effect added to the debug page.
An option for logging mod variables and events added to the debug page.
Version 2.39
Bugfix
Version 2.38
An option for healing everyone nearby before respawning the player added.
Duration of the sacrifice spell increased to 60 seconds.
Version 2.37
Bugfix
Version 2.35
You can limit when you can save the game and set it to be enabled only for a few seconds after praying to Arkay or resting, or when the player isn't in the bleed out state.
You can choose to cast the mark spell in exchange for Arkay marks.
Version 2.33
Bugfix
Version 2.32
Elapsed time option removed from the mod because it could break quests.
Version 2.31
Restarting the mod won't reset your history.
Version 2.30
Bugfix
Version 2.26
Mark and recall spells won't be added automatically to the player after installing the mod. You can buy them from the priest of arkay in Falkreath or add or remove them from debug page.
You can choose how much time passes between your death and respawn.
Version 2.24
Bugfix
Version 2.22
Bugfix
Version 2.18
Bugfix
Version 2.17
An option for respawning near your current location added.
A new option added to the mod. If this option is enabled, You may respawn in jail after attacking guards .
Version 2.15
Alternative Arkay's curse added.
Bugfix
Version 2.14
MCM Menu fix
Cost of recall spell could be changed from the MCM menu.
An option added for choosing how many seconds the mod will wait after entering bleed out.
Version 2.13
A new option added to the mod. If this option is enabled, You can only cast the recall spell by trading an arkay mark.
Version 2.12
Bugfix
Version 2.11
Chance of finding Arkay marks and scrolls are separated (Requires rebuilding bashed patch).
Version 2.10
Bugfix
Version 2.09
Bugfix
Version 2.08
Bugfix
Version 2.07
Shifting back from beast forms can be disabled completely from the MCM menu.
Version 2.06
Minor changes in scripts
Version 2.05
Bugfix
Version 2.04
MCM Menu fix
Version 2.03
A new option added to the Aftermath Page. If this option is enabled, Respawn point will be Automatically switched to "Custom" on casting Mark spell and "Sleep Location" after sleeping.
Version 2.02
Bugfix
Version 2.0
You can select last sleep location as respawn point.
You can view some information on debug page.
A new option for losing items before respawning added.
You can place the custom respawn point in both exterior and interior cells and if the distance between you and selected location is at least 3000, the mod will try to send you there, if respawn failed other respawn points will be used
The mod can be translated without editing scripts.
Version 1.95
Improvement in MCM Menu
Version 1.94
Bugfix
Version 1.93
A new option added to the mod.If this option is enabled, Player will be cursed by Arkay after respawning.(Prices: 50% worse, Persuasion and intimidation: 50% harder).You can remove this curse by activating the soul mark, trading with Arkay or sacrificing.
Version 1.92
Bugfix
Version 1.91
Soul mark can be toggled from the MCM menu to remain in its location or move to the new location if you respawned before retrieving your items.
Version 1.90
You can choose to revive with vanilla healing potions automatically.
A new option for losing items added.
Bugfix
Version 1.89
An option added to the MCM menu that when enabled, the player will shift back from beast forms before revival.
The player will always shift back from beast forms before respawning.
Bugfix
Version 1.88
Changes in level Lists (Requires rebuilding bashed patch).
Version 1.87
If you add more than one external marker and select external from the MCM menu, you can select one of them or random as respawn point from the MCM menu.
An option for restarting the mod added to the MCM menu.
Version 1.86
New options for losing items before respawning added to the aftermath page.
Bugfix
Version 1.85
All buggy animations removed
Bugfix
Version 1.84
You can add more respawn point to the mod by putting references that are in interior cells in "zzzmoa_ExternalMarkers" formlist with CK or TES5Edit and selecting External as respawn point in the MCM menu.
Version 1.83
Bugfix
Version 1.80
New bleed out animation added
A Spell for teleporting to respawn points added.
You can choose to track your soul mark with a miscellaneous quest.
Version 1.79
You can choose to lose your items randomly.
Maximum or default values of some MCM menu's settings changed.
Version 1.78
Bugfix
Version 1.77
Bugfix
Version 1.76
Bugfix
Version 1.75
Sacrifice doesn't work on unique NPCs.
Version 1.74
The description of an option in the MCM menu changed to clarify what it does.
Version 1.73
Bugfix
Version 1.72
Bugfix
Version 1.71
Some model, texture and sound files have been renamed so that other mods don't affect them.
Version 1.70
Bugfix
Version 1.69
If you disable an item for trading in the general page, that item will not remove from your inventory as a tradable item before respawning.
Version 1.68
Bugfix
Version 1.67
You can choose to lose some or all of your items before respawning.If you enable this option you can take back your items by activating a grand soul gem which is placed where you died, reviving yourself with sacrificing someone or by stopping the mod.
You can toggle losing your items permanently if you respawn before finding them.
Version 1.66
You can set up a custom respawn point with a spell called mark for respawn and use it by selecting custom as respawn point from the mcm menu.
You can toggle respawning naked or not from the mcm menu.
Disabling effects from mcm menu will disable all effects, including 3 seconds god mode when loading a save game.
Version 1.65
Bugfix
Version 1.64
Bugfix
Version 1.63
A respawn point added to Winterhold
Version 1.62
You can toggle each respawn point, but at least two of them must be enabled.
A respawn point added to Solstheim.
Version 1.61
Bugfix
Version 1.60
Bugfix
Version 1.58
MCM Menu fix
Bugfix
Version 1.57
You can choose to respawn at one of the halls of the dead as consequence of not having enough item or refusing to pay.
Version 1.56
Spell versions of the scroll of revival and sacrifice are in a chest at Falkreath's hall of the dead. They can be used by the player once per day.
Sacrifice is more powerful now and works on NPCs lower or equal to your level and under level 100.
Bugfix
Version 1.55
You can revive yourself with a new scroll called scroll of sacrifice. If you cast it on a non-essential and unprotected NPC up to two-third of your level and under level 100 and your health drops to zero in 30 secs that NPC will die instead of you.
A recipe for creating Arkay mark with ebony ore, scroll of sacrifice and fire salt from smelters added to the game.
Version 1.54
An option to quit to the main menu when player dies by this mod.
fix a mistake in the script
Version 1.53
Bugfix
Version 1.52
Bugfix
Every time that you load a savegame, for 3 seconds you won't take any damage
Version 1.51
Bugfix
Version 1.50
You have six seconds to open your inventory and revive yourself with healing potions. You can disable this option from the mcm menu
You can revive yourself with the scroll of revival. if you cast it, you will be automatically revived for 60 seconds. you could find it in the loot or buy it from merchants
If you disable revival, the script will not kill the player and the player remains in bleed out. You should disable revival before starting a brawl or in others situations when you don't want to be revived by this mod
A recipe for creating Arkay mark with ebony ore, scroll of revival and fire salt from smelters added to the game
Arkay mark has removed from the dragon loot
Version 1.48
Bugfix
Version 1.47
After revival, if the effect is enabled player becomes ethereal and can't harm or be harmed for few seconds.
Version 1.46
Revival doesn't require amulet of Arkay or blessing by default but you can enable it from MCM menu.
Version 1.45
You can only revive if you have equipped an amulet of Arkay or have the blessing of a shrine of Arkay
Default loot chance has lowered to 25 percent
A revival visual effect and an option for enabling or disabling it has added
Version 1.40
You can trade filled grand soulgem for revival
Fix in the MCM menu text and notifications
Version 1.31
A small change in an MCM menu option to clear up what it does
Mod files are packed in a BSA archive
Version 1.30
An option for disabling fall damage added which can prevent some bugs when fighting with giants (Require SKSE)
The mod will use ragdoll animation when Dying in water or on a mount regardless of animation setting
You have a small chance of finding up to three Arkay marks in loot instead of always finding one
Arkay mark model and texture have changed
Version 1.27
Small fix in the script
Version 1.26
Fix Clicking on nothing literally do nothing sorry :)
Version 1.25
Bugfix
Version 1.24
Revival menu and notifications are improved
MCM menu will disable while the character is in bleed out state
Version 1.21
Bugfix
Version 1.2
Arkay marks are added to Dawnguard and Dragonborn chests (you need to rebuild your bashed patch).
You could change the chance of finding Arkay mark in mcm menu. changes will take effect after a cell reset.
bugfix
Version 1.1
an option for choosing bleed out animation between kneeling and ragdoll added.
an option for choosing how much time the player remain in bleed out after trading added.
When you lose all of your health, a Menu will appear and asks you which one of these items you want to trade to restore your health. When you don't have enough items or when you choose nothing from the menu, depending on the settings either you die, respawn or the game will exit to the main menu.
Arkay mark a dark stone which can be found in the loot.
Filled grand soul gem
Filled black soul gem
Dragon soul
Gold
You can disable or change required amount for each item in mcm menu or set it to zero for cheating. If you don't want to see the menu, you can disable it and trade item automatically, based on their priority. When the menu is disabled, items with higher priority will be removed first. If two or more items have the same priority, one of them will be chosen randomly. You can change their priority and other settings from the MCM menu.
You can revive yourself without trading by using one of these Items:
Scroll of revival If you cast it, you will be revived automatically for one minute.
Scroll of sacrifice If you cast it on an NPC that satisfies its conditions, that NPC will die instead of you for 30 secs.
Healing Potion When your health drops to zero, You have 6 seconds to open your inventory and revive yourself with healing potions.
Spell versions of the scrolls of revival and sacrifice and other spells can be bought from the priest of arkay in Falkreath.
You can choose to lose some or all of your items before respawning. If you enable this option you can take back your items by activating a grand soul gem which is placed where you died or reviving yourself with sacrificing someone. You can also toggle losing your items permanently whenever you respawn before finding them.
Compatibility
This mod should be compatible with almost anything except mods that do the same thing or remove the essential flag from the player.
List of known incompatible mods:
Death Souls SM Essential Player SexLab Defeat (if Bleedout is enabled) Dragons Souls - Death is Highly Overrated Death Alternative - Your Money or Your Life SkyTweak (if Bleedout is enabled in the Scripts page)
Installation
Copy files to Skyrim data directory. start the game and change setting from mcm menu. If you have other mods that change the level list, create a Bashed Patch with Wrye Bash.
Uninstallation
make sure you are not in Falkreath's hall of the dead. Stop the mod then remove its files (if you don't stop it your character remain essential), rebuild your Bashed Patch then use a Save cleaner like this to remove its scripts from your save file.