This mod attempts to fix the physics that you get when your characters gets thrown up into the air by getting killed by giants.
Permissions and credits
Author's instructions
This mod is shared with a WML 1.0 Cathedral License.
You are free to :
- redistribute this work in unmodified form. - include this resource within another work - modify and redistribute this work
So long as you:
- Give the author(s) credit. - link back to this page. - distribute your mod under the same license.
Translations are allowed under the same terms.
Uploading for SSE, to bethesda.net and for consoles is allowed under the same terms, but in addition don't expect any technical expect support from me in that case, if the mod doesn't work on any of those platforms.
File credits
Bethesda and the modding community, for being awesome.
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This mod is small edit to some "explosion" records (Yes, the giant slam is considered an explosion.) in an attempt to fix the insane physics you get when killed by a giant, aka "Project Dovanaut".
There's also an additional file, which replaces all the unplayable giant clubs in the world and replaces them with Misc objects. The clubs were only lootable by letting a follower do this. However, now they are lootable by the player, but unequipable.
FAQ
Q: "Why fix this? It's fun!" A: "While it may have been fun the first five hundred times, it gets old. Also, it sometimes caused crashes on my end."
Q: "It's not a bug, it's a feature./I don't like this "fix"." A: "Don't download this then, and move along silently."